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| game_mechanics:definitions:enemy [2026/06/30 12:42] – created ms_wuntch | game_mechanics:definitions:enemy [2026/08/12 09:40] (current) – removed ms_wuntch |
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| ====== Enemy ====== | |
| [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] is a classifying mechanical term. [[:Game Mechanics:Definitions:Enemy#Enemy|Enemies]]are any [Targets] that are hostile or generally opposing you and your [[:Game Mechanics:Definitions:Ally|Allies]] interests or goals.\\ | |
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| Any [Target] can be declared an [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]], as [[:Game Mechanics:Definitions:Appropriate]]. [[:Game Mechanics:Definitions:Ability|Abilities]] and other effects that apply to [[:Game Mechanics:Definitions:Enemy#Enemy|Enemies]]will not effect [[:Game Mechanics:Definitions:Ally|Allies]] and vice versa. | |
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| **Please note**: The term [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] is a largely flexible one, an [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] in one situation can be an [[:Game Mechanics:Definitions:Ally]] in another, discuss and declare based on what feels [[:Game Mechanics:Definitions:Appropriate]]. | |