Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| game_mechanics:definitions:enemy [2026/06/30 12:45] – [Enemy] ms_wuntch | game_mechanics:definitions:enemy [2026/08/12 09:40] (current) – removed ms_wuntch |
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| ====== Enemy ====== | |
| [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] is a classifying term. [[:Game Mechanics:Definitions:Enemy#Enemy|Enemies]] are any [[:Game Mechanics:Definitions:Target|Targets]] that are hostile or generally opposing you and your [[:Game Mechanics:Definitions:Ally|Allies]] interests or goals.\\ | |
| \\ | |
| Any [[:Game Mechanics:Definitions:Target]] can be declared an [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]], as [[:Game Mechanics:Definitions:Appropriate]]. [[:Game Mechanics:Definitions:Ability|Abilities]] and other effects that apply to [[:Game Mechanics:Definitions:Enemy#Enemy|Enemies]] will not effect [[:Game Mechanics:Definitions:Ally|Allies]] and vice versa. | |
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| **Please note**: The term [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] is a largely flexible one, an [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] in one situation can be an [[:Game Mechanics:Definitions:Ally]] in another, discuss and declare based on what feels [[:Game Mechanics:Definitions:Appropriate]]. | |
| ==== Changelog ==== | |
| <WRAP changelog center 800px> | |
| Version 0.5c - Jun 2026 | |
| * Page created | |
| </WRAP> | |