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game_mechanics:definitions:enemy [2026/06/30 13:34] – [Enemy] ms_ashgame_mechanics:definitions:enemy [2026/08/12 09:40] (current) – removed ms_wuntch
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-====== Enemy ====== 
-[[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] is a mechanical classification term. [[:Game Mechanics:Definitions:Enemy#Enemy|Enemies]] are any [[:Game Mechanics:Definitions:Target|Targets]] that are hostile or generally opposing you and your [[:Game Mechanics:Definitions:Ally|Allies]] interests or goals.\\ 
-\\ 
-Any [[:Game Mechanics:Definitions:Target]] can be declared an [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]], as [[:Game Mechanics:Definitions:Appropriate]].  [[:Game Mechanics:Definitions:Ability|Abilities]] and other effects that apply to [[:Game Mechanics:Definitions:Enemy#Enemy|Enemies]] will not affect [[:Game Mechanics:Definitions:Ally|Allies]] and vice versa. 
  
-**Please note**: The term [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] is a largely flexible one, an [[:Game Mechanics:Definitions:Enemy#Enemy|Enemy]] in one situation can be an [[:Game Mechanics:Definitions:Ally]] in another, discuss and declare based on what feels [[:Game Mechanics:Definitions:Appropriate]]. 
-==== Changelog ==== 
-<WRAP changelog center 800px> 
-Version 0.5c - Jun 2026 
-  * Page created 
-</WRAP>