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Entity
Entity is both a mechanical and categorical term. It is a broad reference to all things that may be interacted with mechanically in Meat space as well as a categorical term for the different types of creatures and vehicles.
When used as a mechanical term, Entity refers to any valid recipient of an effect. This effect can be caused by, but is not limited to, Actions, Abilities and Items. Such recipients include but are not limited to Characters, [Vehicles], [Groups], Allies or Enemies.
When an Ability applies an effect to an Entity, it may affect any Entity Type or Physiology. The term Entity is the broadest term and is intended to mean that the effect can affect anything, unless specified otherwise.
Entity Types
As a categorical term, An Entity is broadly any type of being that one can interact with.
Each type of Entity, while largely a diagetic distinction, will sometimes have its own unique rules and mechanics to help convey their different natures and physicalities. These differences are detailed in their pages.
The types of Entity include, but are not limited to: [Vehicles], [Sapients], [Beasts], [Spirits] and [Robots].
Changelog
Version 0.5c - Jun 2026
- Page created
Version 0.5c - Jul 2026
- Wording updated.
