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| game_mechanics:definitions:game_master [2026/06/30 13:52] – ms_wuntch | game_mechanics:definitions:game_master [2026/07/28 12:03] (current) – removed ms_wuntch |
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| ====== Game Master ====== | |
| [[:Game Mechanics:Definitions:Game Master#Game Master|Game Master]] or [[:Game Mechanics:Definitions:Game Master#Game Master|GM]] for short is a defining term. it refers to the <wrap preview>[[:Game Mechanics:Definitions:Player]]</wrap> who acts as the director of a Meat Space campaign, taking the lead in presenting a setting, story and multiple <wrap preview>[[:Character|Characters]]</wrap> that the <wrap preview>[[:Game Mechanics:Definitions:Cast Member|Cast Members]]</wrap> may interact with.\\ | |
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| Any <wrap preview>[[:Character|Characters]]</wrap> a [[:Game Mechanics:Definitions:Game Master#Game Master|Game Master]] controls are called <wrap preview>[[:Game Mechanics:Definitions:Non-Cast Characters]]</wrap> or <wrap preview>[[:Game Mechanics:Definitions:Non-Cast Characters|NCC's]]</wrap> for short. | |
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| ==== Changelog ==== | |
| <WRAP changelog center 800px> | |
| Version 0.5c - Jun 2026 | |
| * Wording updated. | |
| Version 0.5c - May 2026 | |
| * Page created. | |
| </WRAP> | |