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game_mechanics:definitions:hardpoints [2026/04/15 11:25] ms_wuntchgame_mechanics:definitions:hardpoints [2026/06/12 10:53] (current) – external edit 127.0.0.1
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 ====== Hardpoints ====== ====== Hardpoints ======
-[[:Game Mechanics:Definitions:Hardpoints]] are the way in which <wrap preview>[[:Items:Mods]]</wrap>, <wrap preview>[[:Cyberware]]</wrap> and [Components] are installed on <wrap preview>[[:Items]]</wrap>, <wrap preview>[[:Character|Characters]]</wrap> and [Vehicles] respectively.\\+[[:Game Mechanics:Definitions:Hardpoints]] are how <wrap preview>[[:Items:Mods]]</wrap>, <wrap preview>[[:Cyberware]]</wrap> and [Components] can be installed on <wrap preview>[[:Items]]</wrap>, <wrap preview>[[:Character|Characters]]</wrap> and [Vehicles] respectively.\\
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 <wrap preview>[[:Items]]</wrap>, <wrap preview>[[:Character|Characters]]</wrap> and [Vehicles] each have an amount of [[:Game Mechanics:Definitions:Hardpoints]] that can be spent on the [[:Game Mechanics:Definitions:Hardpoint Tax]] of <wrap preview>[[:Items:Mods]]</wrap>, <wrap preview>[[:Cyberware]]</wrap> and [Components].\\ <wrap preview>[[:Items]]</wrap>, <wrap preview>[[:Character|Characters]]</wrap> and [Vehicles] each have an amount of [[:Game Mechanics:Definitions:Hardpoints]] that can be spent on the [[:Game Mechanics:Definitions:Hardpoint Tax]] of <wrap preview>[[:Items:Mods]]</wrap>, <wrap preview>[[:Cyberware]]</wrap> and [Components].\\