Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
game_mechanics:definitions:income [2026/07/01 09:51] – created ms_wuntchgame_mechanics:definitions:income [2026/07/02 10:35] (current) – [Income] ms_ash
Line 4: Line 4:
 [[:Game Mechanics:Definitions:Income#Income|Income]] is the amount of [[:Game Mechanics:Definitions:Credits]] that are gained at the end of a [Cycle] representing gainful employment, business ownership, stock dividends or any other [[:Game Mechanics:Definitions:Appropriate]] [[:Game Mechanics:Definitions:Credits|Credit]] earning methods. [[:Game Mechanics:Definitions:Income#Income|Income]] is the amount of [[:Game Mechanics:Definitions:Credits]] that are gained at the end of a [Cycle] representing gainful employment, business ownership, stock dividends or any other [[:Game Mechanics:Definitions:Appropriate]] [[:Game Mechanics:Definitions:Credits|Credit]] earning methods.
  
-At the end of a [Cycle] if your [[:Game Mechanics:Definitions:Income#Income|Income]] is greater than your [[:Game Mechanics:Definitions:Upkeep]], you gain the remaining [[:Game Mechanics:Definitions:Credits]] to spend as you pleaseOtherwise you reduce your [[:Game Mechanics:Definitions:Upkeep]] by your [[:Game Mechanics:Definitions:Income#Income|Income]].+At the start of a [Cycle], when [[:Game Mechanics:Definitions:Upkeep]] is paid, you reduce your [[:Game Mechanics:Definitions:Upkeep]] by your [[:Game Mechanics:Definitions:Income#Income|Income]]. If your [[:Game Mechanics:Definitions:Income#Income|Income]] is greater than your [[:Game Mechanics:Definitions:Upkeep]], you gain the remaining [[:Game Mechanics:Definitions:Credits]] to spend as you please.
  
 ==== Changelog ==== ==== Changelog ====