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| game_mechanics:definitions:income [2026/07/01 09:51] – created ms_wuntch | game_mechanics:definitions:income [2026/07/02 10:35] (current) – [Income] ms_ash |
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| [[:Game Mechanics:Definitions:Income#Income|Income]] is the amount of [[:Game Mechanics:Definitions:Credits]] that are gained at the end of a [Cycle] representing gainful employment, business ownership, stock dividends or any other [[:Game Mechanics:Definitions:Appropriate]] [[:Game Mechanics:Definitions:Credits|Credit]] earning methods. | [[:Game Mechanics:Definitions:Income#Income|Income]] is the amount of [[:Game Mechanics:Definitions:Credits]] that are gained at the end of a [Cycle] representing gainful employment, business ownership, stock dividends or any other [[:Game Mechanics:Definitions:Appropriate]] [[:Game Mechanics:Definitions:Credits|Credit]] earning methods. |
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| At the end of a [Cycle] if your [[:Game Mechanics:Definitions:Income#Income|Income]] is greater than your [[:Game Mechanics:Definitions:Upkeep]], you gain the remaining [[:Game Mechanics:Definitions:Credits]] to spend as you please. Otherwise you reduce your [[:Game Mechanics:Definitions:Upkeep]] by your [[:Game Mechanics:Definitions:Income#Income|Income]]. | At the start of a [Cycle], when [[:Game Mechanics:Definitions:Upkeep]] is paid, you reduce your [[:Game Mechanics:Definitions:Upkeep]] by your [[:Game Mechanics:Definitions:Income#Income|Income]]. If your [[:Game Mechanics:Definitions:Income#Income|Income]] is greater than your [[:Game Mechanics:Definitions:Upkeep]], you gain the remaining [[:Game Mechanics:Definitions:Credits]] to spend as you please. |
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| ==== Changelog ==== | ==== Changelog ==== |