Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
game_mechanics:definitions:job_die [2026/06/12 10:53] – external edit 127.0.0.1game_mechanics:definitions:job_die [2026/06/26 12:22] (current) ms_wuntch
Line 1: Line 1:
 ====== Job Die ====== ====== Job Die ======
-A [[:Game_Mechanics:Definitions:Job Die]] is the <wrap preview>[[:Game_Mechanics:Bonus Die]]</wrap> gained from ranking up in a <wrap preview>[[:Jobs|Job]]</wrap> that is then added when <wrap preview>[[:Game Mechanics:Proficiencies|Proficient]]</wrap> in <wrap preview>[[:Game_Mechanics:Check|Checks]]</wrap> and <wrap preview>[[:Game_Mechanics:Attacks]]</wrap> or <wrap preview>[[:Game Mechanics:Resistances|Resistant]]</wrap> in <wrap preview>[[:Game_Mechanics:Save|Saves]]</wrap>+A [[:Game_Mechanics:Definitions:Job Die]] is the <wrap preview>[[:Game_Mechanics:Bonus Die]]</wrap> gained from ranking up in a <wrap preview>[[:Jobs|Job]]</wrap> that is then added when <wrap preview>[[:Game Mechanics:Proficiencies|Proficient]]</wrap> in <wrap preview>[[:Game_Mechanics:Check|Checks]]</wrap> and <wrap preview>[[:Game_Mechanics:Attack|Attacks]]</wrap> or <wrap preview>[[:Game Mechanics:Resistances|Resistant]]</wrap> in <wrap preview>[[:Game_Mechanics:Save|Saves]]</wrap>