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game_mechanics:definitions:optimal_range [2026/06/12 10:53] – external edit 127.0.0.1game_mechanics:definitions:optimal_range [2026/06/26 09:12] (current) – removed ms_wuntch
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-====== Optimal Range ====== +
-AAAXW \\ An Item's Optimal Range is the distance at which it performs best against a given target. Actions or Attacks performed against a Target outside of Optimal Range Suffer from [[:Game_Mechanics:Advantage_and_Disadvantage#Disadvantage]] and in the Case of an Item with the <wrap preview>[[:Traits:Close_Combat]]</wrap> Property, cannot be performed at all.+