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game_mechanics:definitions:physiology:organic_physiology [2026/06/23 09:02] ms_wuntchgame_mechanics:definitions:physiology:organic_physiology [2026/06/23 11:08] (current) ms_wuntch
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 A type of <wrap preview>[[:Game Mechanics:Definitions:Physiology]]</wrap>.\\ A type of <wrap preview>[[:Game Mechanics:Definitions:Physiology]]</wrap>.\\
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-A <wrap preview>[[:Character]]</wrap> with an [[:Game Mechanics:Definitions:Physiology:Organic Physiology#Organic Physiology|Organic Physiology]] is generally made of solid biological material and follows anatomical norms for their <wrap preview>[[:Races|Race]]</wrap>. Such norms may includehaving musclesbloodoxygen processing organs or even some form of nervous system+A <wrap preview>[[:Game Mechanics:Definitions:Target]]</wrap> with an [[:Game Mechanics:Definitions:Physiology:Organic Physiology#Organic Physiology|Organic Physiology]] is primarily composed of living biological matter and generally follows the anatomical norms of their <wrap preview>[[:Races|Race]]</wrap>. Such organisms are sustained through biological processes and typically possess specialised organic structures responsible for movementperceptioncirculationrespiration or other vital functions.