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game_mechanics:definitions:property:disadvantage [2026/02/11 09:56] – 0.5 update ms_wuntchgame_mechanics:definitions:property:disadvantage [2026/06/12 10:54] (current) – external edit 127.0.0.1
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 **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\  **<wrap preview>[[:Traits|Trait]]</wrap>** - **<wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>** \\ 
 \\ \\
-Whenever <wrap preview>[[:Game_Mechanics:Check]]</wrap>, <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>, or <wrap preview>[[:Game_Mechanics:Save]]</wrap> is performed under the effects of this <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap>, you roll 2 D20 instead of 1 and must take the lower <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of the two.+When rolling D20, you roll 2 D20 instead of 1 and must take the lower <wrap preview>[[:Game_Mechanics:Dice Pool:Result]]</wrap> of the two.