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| game_mechanics:definitions:property [2026/02/11 15:21] – [Property] ms_wuntch | game_mechanics:definitions:property [2026/06/12 10:53] (current) – external edit 127.0.0.1 |
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| ====== Property ====== | ====== Property ====== |
| <WRAP centeralign Warning> | [[:Game Mechanics:Definitions:Property#Property|Properties]] are modifiers that specifically impact <wrap preview>[[Game Mechanics:Dice Pool|Dice Pools]]</wrap>. This adds additional effects, both positive and negative, based on the <wrap preview>[[:Game_Mechanics:Dice Pool:Result|Results]]</wrap> generated and if they meet the specific requirements of the [[:Game Mechanics:Definitions:Property#Property|Property]] in question. This can cause effects such as <wrap preview>[[:Game Mechanics:Definitions:Rerolling]]</wrap> <wrap preview>[[Game Mechanics:Definitions:Dice|Die]]</wrap>, adding and subtracting <wrap preview>[[Game Mechanics:Definitions:Dice|Die]]</wrap> from the <wrap preview>[[Game Mechanics:Dice Pool]]</wrap> and causing <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Success]]</wrap> or <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Failure]]</wrap>.\\ |
| **%%// UNDER CONSTRUCTION \\%%**\\ | |
| </WRAP> | |
| [[:Game Mechanics:Definitions:Property#Property|Properties]] are modifiers that specifically impact <wrap preview>[[Game Mechanics:Dice Pool|Dice Pools]]</wrap>. This adds additional effects, both positive and negative, based on the <wrap preview>[[:Game_Mechanics:Dice Pool:Result|Results]]</wrap> generated and if they meet the specific requirements of the [[:Game Mechanics:Definitions:Property#Property|Property]] in question. This can cause effects such as [Rerolling] <wrap preview>[[Game Mechanics:Definitions:Dice|Die]]</wrap>, adding and subtracting <wrap preview>[[Game Mechanics:Definitions:Dice|Die]]</wrap> from the <wrap preview>[[Game Mechanics:Dice Pool]]</wrap> and causing <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Success]]</wrap> or <wrap preview>[[:Game_Mechanics:Success and Failure:Critical Failure]]</wrap>.\\ | |
| \\ | \\ |
| [[:Game Mechanics:Definitions:Property#Property|Properties]] can be <wrap preview>[[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]]</wrap> and <wrap preview>[[:Game Mechanics:Upgrading or Downgrading#Downgrade|Downgraded]]</wrap>. See the section [[:Game Mechanics:Definitions:Property#Upgrading Properties|Below]].\\ | [[:Game Mechanics:Definitions:Property#Property|Properties]] can be <wrap preview>[[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]]</wrap> and <wrap preview>[[:Game Mechanics:Upgrading or Downgrading#Downgrade|Downgraded]]</wrap>. See the section [[:Game Mechanics:Definitions:Property#Upgrading Properties|Below]].\\ |