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| game_mechanics:definitions:rank [2026/03/11 16:09] – ms_wuntch | game_mechanics:definitions:rank [2026/07/01 08:48] (current) – ms_wuntch |
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| [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] are the numerical value representing how progressed you are in a given <wrap preview>[[:Jobs|Job]]</wrap>, <wrap preview>[[:Masteries|Mastery]]</wrap>, <wrap preview>[[:Skills|Skill]]</wrap> or other form of progression.\\ | [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] are the numerical value representing how progressed you are in a given <wrap preview>[[:Jobs|Job]]</wrap>, <wrap preview>[[:Masteries|Mastery]]</wrap>, <wrap preview>[[:Skills|Skill]]</wrap> or other form of progression.\\ |
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| When gaining [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] through any means, each [[:Game Mechanics:Definitions:Rank#Rank|Rank]] is gained one at a time. This means any costs are a paid and any benefits gained for each individual [[:Game Mechanics:Definitions:Rank#Rank|Rank]] before the next. See [Experience] for details.\\ | When gaining [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] through any means, each [[:Game Mechanics:Definitions:Rank#Rank|Rank]] is gained one at a time. This means any costs are paid and any benefits gained for each individual [[:Game Mechanics:Definitions:Rank#Rank|Rank]] before the next. See [[:Game Mechanics:Ranking Up]] and [[:Game Mechanics:Definitions:Experience]] for more.\\ |
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| A <wrap preview>[[:Character]]</wrap> is limited in the total [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] they may gain in each form of progression. See the table below for the maximums of each.\\ | A <wrap preview>[[:Character]]</wrap> is limited in the total [[:Game Mechanics:Definitions:Rank#Rank|Ranks]] they may gain in each form of progression. See the table below for the maximums of each.\\ |