Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision |
| game_mechanics:definitions:scar [2026/03/25 13:33] – created ms_wuntch | game_mechanics:definitions:scar [2026/06/12 10:53] (current) – external edit 127.0.0.1 |
|---|
| [[:Game Mechanics:Definitions:Scar#Scar|Scars]] unlike normal <wrap preview>[[:Game Mechanics:Panic]]</wrap> <wrap preview>[[:Game Mechanics:Conditions]]</wrap> cannot be healed or removed.\\ | [[:Game Mechanics:Definitions:Scar#Scar|Scars]] unlike normal <wrap preview>[[:Game Mechanics:Panic]]</wrap> <wrap preview>[[:Game Mechanics:Conditions]]</wrap> cannot be healed or removed.\\ |
| \\ | \\ |
| Each [[:Game Mechanics:Definitions:Scar#Scar|Scar]] a <wrap preview>[[:Character]]</wrap> has adds a +10 <wrap preview>[[:Game Mechanics:Dice Pool:Static Modifier|Modifier]]</wrap> to any <wrap preview>[[:Game Mechanics:Panic]]</wrap> [Tests] they generate. \\ | For each [[:Game Mechanics:Definitions:Scar#Scar|Scar]] a <wrap preview>[[:Character]]</wrap> has the outcome of any <wrap preview>[[:Game Mechanics:Panic]]</wrap> <wrap preview>[[:Game Mechanics:Definitions:Test]]</wrap> they generate is <wrap preview>[[:Game Mechanics:Upgrading or Downgrading:Upgrade|Upgraded]]</wrap>. \\ |
| \\ | \\ |
| [[:Game Mechanics:Definitions:Scar#Scar|Scars]] <wrap preview>[[:Game Mechanics:Definitions:Stack]]</wrap>. | [[:Game Mechanics:Definitions:Scar#Scar|Scars]] <wrap preview>[[:Game Mechanics:Definitions:Stack]]</wrap>. |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5b - April 2026\\ |
| | * Flat integer Bonus changed to Upgrade. |
| | </WRAP> |