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| game_mechanics:definitions:size [2025/11/25 13:13] – fixing capitalisation mentle | game_mechanics:definitions:size [2026/06/12 10:53] (current) – external edit 127.0.0.1 |
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| ====== Size ====== | ====== Size ====== |
| | <WRAP centeralign> |
| | //Biggah tha size, tha bigguh the problems.// |
| //Size makum you biggah.// \\ | </WRAP> |
| | <wrap right>// - Nethel Fog, Troll Sage, Mark 4456.//</wrap> |
| \\ | \\ |
| The Size <wrap preview>[[:Stats|Stat]]</wrap> reflects how large you are. \\ | |
| \\ | \\ |
| For each point of Size you have, it reduces your <wrap preview>[[:Ratings:Speed]]</wrap> and <wrap preview>[[ratings:defence]]</wrap> by 1 (//included in their respective calculations//).\\ | The [[:Game Mechanics:Definitions:Size#Size|Size]] <wrap preview>[[:Stats|Stat]]</wrap> reflects how large you are. \\ |
| \\ | \\ |
| //Note:// Speed or Defence can never be reduced lower than 1. \\ | For each point of [[:Game Mechanics:Definitions:Size#Size|Size]] you have your <wrap preview>[[:Ratings:Speed]]</wrap> and <wrap preview>[[:Ratings:Defence]]</wrap> is reduced by 1 to a minimum of 1.\\ |
| \\ | \\ |
| In addition, for every 10 Size you have, you may also count as a <wrap preview>[[:Game Mechanics:Vehicle Class|Class]]</wrap> of <wrap preview>[[:Game Mechanics:Vehicle]]</wrap>, for the purposes of Abilities that have effects based on <wrap preview>[[:Game Mechanics:Vehicle Class|Class]]</wrap>, as Appropriate. For example: Size: 10-19 is equivocal to <wrap preview>[[:Game Mechanics:Vehicle Class|Class]]</wrap> 1, Size: 20-29 is equivocal to <wrap preview>[[:Game Mechanics:Vehicle Class|Class]]</wrap> 2, and so on. \\ (//Having a large Size does not make you a <wrap preview>[[:Game Mechanics:Vehicle]]</wrap>, it only gives you a <wrap preview>[[:Game Mechanics:Vehicle Class|Class]]</wrap>//). | In addition, for every 10 [[:Game Mechanics:Definitions:Size#Size|Size]] you have, you may also count as a [Class] of [Vehicle], for the purposes of <wrap preview>[[:Game Mechanics:Definitions:Ability|Abilities]]</wrap> that have effects based on [Class], as <wrap preview>[[:Game Mechanics:Definitions:Appropriate]]</wrap>. Use the following as guidelines: |
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| | * Size 10-19 is the equivalent of a [Class] 1 [Vehicle]. |
| | * Size 20-29 is the equivalent of a [Class] 2 [Vehicle]. |
| | * Further [[:Game Mechanics:Definitions:Size#Size|Size]] increases will likely become mismatched from the [Class] sizing, discuss what you think is <wrap preview>[[:Game Mechanics:Definitions:Appropriate]]</wrap> should this happen. |
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| | **Please Note**: Having a large [Size] does not make a [Character] a [Vehicle], it only gives them a [Class]. |