Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |
| game_mechanics:definitions:test [2026/06/12 10:53] – external edit 127.0.0.1 | game_mechanics:definitions:test [2026/06/26 11:45] (current) – removed ms_wuntch |
|---|
| ====== Test ====== | |
| A [[:Game Mechanics:Definitions:Test#Test|Test]] refers to anytime you would generate a <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap> to gain an effect from a table. | |
| |
| **Please Note**: [[:Game Mechanics:Definitions:Test#Test|Tests]] are distinct from and do not gain any bonuses or negatives from effects that apply to <wrap preview>[[:Game Mechanics:Check|Checks]]</wrap>, <wrap preview>[[:Game Mechanics:Attacks]]</wrap> or <wrap preview>[[:Game Mechanics:Save|Saves]]</wrap>. | |
| |
| Common [[:Game Mechanics:Definitions:Test#Test|Tests]] include but are not limited to: | |
| * <wrap preview>[[:Game Mechanics:Injury]]</wrap> [[:Game Mechanics:Definitions:Test#Test|Tests]]. | |
| * <wrap preview>[[:Game Mechanics:Panic]]</wrap> [[:Game Mechanics:Definitions:Test#Test|Tests]]. | |
| * [Malfunction] [[:Game Mechanics:Definitions:Test#Test|Tests]]. | |
| * [Miscast] [[:Game Mechanics:Definitions:Test#Test|Tests]]. | |