Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
game_mechanics:definitions:trade_goods [2025/08/16 11:24] mentlegame_mechanics:definitions:trade_goods [2026/06/12 10:53] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Trade Goods ====== ====== Trade Goods ======
-Trade Goods cover wide range of anything of value that is not covered by existing [[:Items]], such things as gems, useful electronics, or widgetsThese Trade Goods are valuables intended solely for mercantile trade. Trade Goods are carriedtraded, and valued in quantities of U³ (Cubic Federation Standard Units).+[[:Game Mechanics:Definitions:Trade Goods#Trade Goods|Trade Goods]] are representation of any valuable commodity that can be bought and sold such as ores, produce and luxury goods. 
 + 
 +[[:Game Mechanics:Definitions:Trade Goods#Trade Goods|Trade Goods]] are stored and traded in [Units] cubedoften seen as [U³]Each [U³] of [[:Game Mechanics:Definitions:Trade Goods#Trade Goods|Trade Goods]] is assigned a value in [Credits] deemed <wrap preview>[[:Game Mechanics:Definitions:Appropriate]]</wrap> by the [Players] 
 + 
 +While [[:Game Mechanics:Definitions:Trade Goods#Trade Goods|Trade Goods]] are primarily used for commercethey may also be used when crafting items or when <wrap preview>[[:Game Mechanics:Definitions:Augmenting]]</wrap> as <wrap preview>[[:Game Mechanics:Definitions:Appropriate]]</wrap>.