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game_mechanics:definitions [2026/06/28 10:30] ms_wuntchgame_mechanics:definitions [2026/07/01 11:24] (current) ms_wuntch
Line 8: Line 8:
   * [[:Game Mechanics:Definitions:Active Player]]   * [[:Game Mechanics:Definitions:Active Player]]
   * [[:Game Mechanics:Definitions:Adjacent]]   * [[:Game Mechanics:Definitions:Adjacent]]
 +  * [[:Game Mechanics:Definitions:Ally]]
   * [[:Game Mechanics:Definitions:Ammo]]   * [[:Game Mechanics:Definitions:Ammo]]
   * [[:Game Mechanics:Definitions:Appropriate]]   * [[:Game Mechanics:Definitions:Appropriate]]
Line 31: Line 32:
   * [[:Game Mechanics:Definitions:Do Over]]   * [[:Game Mechanics:Definitions:Do Over]]
 ==== E ==== ==== E ====
 +  * [[:Game Mechanics:Definitions:Enemy]]
   * [[:Game Mechanics:Definitions:Entity]]   * [[:Game Mechanics:Definitions:Entity]]
   * [[:Game Mechanics:Definitions:Equipped]]   * [[:Game Mechanics:Definitions:Equipped]]
Line 44: Line 46:
   * [[:Game Mechanics:Definitions:Hardpoints]]   * [[:Game Mechanics:Definitions:Hardpoints]]
 ==== I ==== ==== I ====
 +  * [[:Game Mechanics:Definitions:Income]]
 ==== J ==== ==== J ====
   * [[:Game Mechanics:Definitions:Job Bonus]]   * [[:Game Mechanics:Definitions:Job Bonus]]
Line 81: Line 83:
   * [[:Game Mechanics:Definitions:Scar]]   * [[:Game Mechanics:Definitions:Scar]]
   * [[:Game Mechanics:Definitions:Severity]]   * [[:Game Mechanics:Definitions:Severity]]
 +  * [[:Game Mechanics:Definitions:Situation]]
   * [[:Game Mechanics:Definitions:Size]]   * [[:Game Mechanics:Definitions:Size]]
   * [[:Game Mechanics:Definitions:Spell]]   * [[:Game Mechanics:Definitions:Spell]]