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| game_mechanics:dice_pool:primary_die [2025/11/26 10:49] – mentle | game_mechanics:dice_pool:primary_die [2026/06/30 17:01] (current) – ms_wuntch |
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| ====== Primary Die ====== | ====== Primary Die ====== |
| A [[:Game Mechanics:Dice Pool:Primary Die#Primary Die|Primary Die]] refers to either a D20 or D100, each being the central [Die] of their respective <wrap preview>[[:Game Mechanics:Dice Pool|Dice Pools]]</wrap>.\\ | A [[:Game Mechanics:Dice Pool:Primary Die#Primary Die|Primary Die]] refers to either a D20 or D100, each being the central [[:Game Mechanics:Definitions:Dice|Die]] of their respective [[:Game Mechanics:Dice Pool|Dice Pools]].\\ |
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| * The D20 is the [[:Game Mechanics:Dice Pool:Primary Die#Primary Die|Primary Die]] in <wrap preview>[[:Game Mechanics:Dice Pool|Dice Pools]]</wrap> for [Rolls].\\ | * The D20 is the [[:Game Mechanics:Dice Pool:Primary Die#Primary Die|Primary Die]] in [[:Game Mechanics:Dice Pool|Dice Pools]] for [[:Game Mechanics:Check|Checks]], [[:Game Mechanics:Attack|Attacks]] and [[:Game Mechanics:Save|Saves]].\\ |
| * The D100 (consisting of 2 traditional polyhedral d10, the [Die] with double 0's representing the 1's and the [Die] with results 10 - 90 representing the 10's), is the [[:Game Mechanics:Dice Pool:Primary Die#Primary Die|Primary Die]] in <wrap preview>[[:Game Mechanics:Dice Pool|Dice Pools]]</wrap> used for generating [Tests]. | * The D100 ,consisting of 2 traditional polyhedral D10, the [[:Game Mechanics:Definitions:Dice|Die]] with double 0's representing the 1's and the [[:Game Mechanics:Definitions:Dice|Die]] with [[:Game Mechanics:Dice Pool:Result|Results]] 10 - 90 representing the 10's, is the [[:Game Mechanics:Dice Pool:Primary Die#Primary Die|Primary Die]] in [[:Game Mechanics:Dice Pool|Dice Pools]] used for generating [[:Game Mechanics:Test|Tests]]. |