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game_mechanics:dice_pool:static_modifier [2026/06/12 10:54] – external edit 127.0.0.1game_mechanics:dice_pool:static_modifier [2026/06/30 17:03] (current) ms_wuntch
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 ====== Static Modifier ====== ====== Static Modifier ======
-[[:Game Mechanics:Dice Pool:Static Modifier#Static Modifier|Static Modifiers]] are any number added to a <wrap preview>[[:Game Mechanics:Dice Pool]]</wrap> that is not a <wrap preview>[[:Game Mechanics:Dice Pool:Result]]</wrap> of a rolled <wrap preview>[[:Game Mechanics:Definitions:Dice|Die]]</wrap>. The most common [[:Game Mechanics:Dice Pool:Static Modifier#Static Modifier|Static Modifiers]] encountered in play include <wrap preview>[[:Skills]]</wrap> and <wrap preview>[[:Ratings]]</wrap>, but can also be found in <wrap preview>[[:Game Mechanics:Definitions:Ability|Abilities]]</wrap> gained from <wrap preview>[[:Races]]</wrap><wrap preview>[[:Jobs]]</wrap> or <wrap preview>[[:Items]]</wrap>. \\ +[[:Game Mechanics:Dice Pool:Static Modifier#Static Modifier|Static Modifiers]] are any number added to a [[:Game Mechanics:Dice Pool]] that is not a [[:Game Mechanics:Dice Pool:Result]] of a rolled [[:Game Mechanics:Definitions:Dice|Die]]. The most common [[:Game Mechanics:Dice Pool:Static Modifier#Static Modifier|Static Modifiers]] encountered in play include [[:Skills]] and [[:Ratings]], but can also be found in [[:Game Mechanics:Definitions:Ability|Abilities]] gained from [[:Races]], [[:Jobs]] or [[:Items]]. \\ 
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-**Example**: Brock the <wrap preview>[[:Races:Oricalcai]]</wrap> has had a rough [Encounter] and is currently generating an <wrap preview>[[:Game Mechanics:Injury]]</wrap><wrap preview>[[:Races:Oricalcai]]</wrap> have a [[:Game Mechanics:Dice Pool:Static Modifier#Static Modifier|Static Modifier]] of -10 to <wrap preview>[[:Game Mechanics:Injury|Injuries]]</wrap> from their <wrap preview>[[:Traits:Sturdy]]</wrap> and <wrap preview>[[:Traits:Rugged]]</wrap> <wrap preview>[[:Traits]]</wrap> given by [[:Races:Oricalcai#Nigh Invincible]], so as Brock rolls a <wrap preview>[[:Game Mechanics:Dice Pool:Result]]</wrap> of 22 they would add that together with their [[:Game Mechanics:Dice Pool:Static Modifier#Static Modifier|Static Modifier]] of -10 to get a <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap> of 12.+**Example**: Brock the [[:Races:Oricalcai]] has had a rough [[:Game Mechanics:Encounter]] and is currently generating an [[:Game Mechanics:Injury]]. [[:Races:Oricalcai]] have a [[:Game Mechanics:Dice Pool:Static Modifier#Static Modifier|Static Modifier]] of -10 to [[:Game Mechanics:Injury|Injuries]] from their [[:Traits:Sturdy]] and [[:Traits:Rugged]] [[:Traits]] given by [[:Races:Oricalcai#Nigh Invincible]], so as Brock rolls a [[:Game Mechanics:Dice Pool:Result]] of 22 they would add that together with their [[:Game Mechanics:Dice Pool:Static Modifier#Static Modifier|Static Modifier]] of -10 to get a [[:Game Mechanics:Dice Pool:Total]] of 12.