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game_mechanics:dice_pool [2026/04/01 09:49] – [Dice Pool] ms_wuntchgame_mechanics:dice_pool [2026/06/30 17:01] (current) – [Bonus Die] ms_wuntch
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 ====== Dice Pool ====== ====== Dice Pool ======
-A [[:Game Mechanics:Dice Pool#Dice Pool|Dice Pool]] is the collective <wrap preview>[[:Game Mechanics:Definitions:Dice|Die]]</wrap> <wrap preview>[[:Game Mechanics:Dice Pool:Result|Results]]</wrap> and <wrap preview>[[:Game Mechanics:Dice Pool:Static Modifier|Modifiers]]</wrap> used to determine the outcome of a pending <wrap preview>[[:Game Mechanics:Check]]</wrap><wrap preview>[[:Game Mechanics:Attacks|Attack]]</wrap><wrap preview>[[:Game Mechanics:Save]]</wrap> or [Test]. This is done by comparing the <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap> of the [[:Game Mechanics:Dice Pool#Dice Pool|Dice Pool]] to a <wrap preview>[[:Game Mechanics:Definitions:DC]]</wrap> or relevant table.\\+A [[:Game Mechanics:Dice Pool#Dice Pool|Dice Pool]] is the collective [[:Game Mechanics:Definitions:Dice|Die]] [[:Game Mechanics:Dice Pool:Result|Results]] and [[:Game Mechanics:Dice Pool:Static Modifier|Modifiers]] used to determine the outcome of a pending [[:Game Mechanics:Check]], [[:Game Mechanics:Attack]], [[:Game Mechanics:Save]] or [[:Game Mechanics:Test]]. This is done by comparing the [[:Game Mechanics:Dice Pool:Total]] of the [[:Game Mechanics:Dice Pool#Dice Pool|Dice Pool]] to a [[:Game Mechanics:Definitions:DC]] or relevant table.\\
 \\ \\
 For how exactly a [[:Game Mechanics:Dice Pool#Dice Pool|Dice Pool]] is constructed and works see the following: For how exactly a [[:Game Mechanics:Dice Pool#Dice Pool|Dice Pool]] is constructed and works see the following:
-==== Primary Die ====+===== Primary Die =====
  
 {{page>[[:Game Mechanics:Dice Pool:Primary Die]]&noheader&inline}} {{page>[[:Game Mechanics:Dice Pool:Primary Die]]&noheader&inline}}
  
-==== Bonus Die ==== +===== Bonus Die ===== 
-<wrap preview>[[:Game Mechanics:Bonus Die]]</wrap> are any non-D20 or non-D100 [Die] that are added to the <wrap preview>[[:Game Mechanics:Dice Pool]]</wrap> of a pending [Roll], or other outcome determined by chance where relevant.\\+[[:Game Mechanics:Bonus Die]] are any non-D20 or non-D100 [[:Game Mechanics:Definitions:Dice|Die]] that are added to the [[:Game Mechanics:Dice Pool]] of a pending [[:Game Mechanics:Check]], [[:Game Mechanics:Attack]], [[:Game Mechanics:Save]] or other outcome determined by chance where [[:Game Mechanics:Definitions:Appropriate]].\\
 \\ \\
-These [Die] include, but are not limited to, the D4, D6, D8, D10, and D12.\\+These [[:Game Mechanics:Definitions:Dice|Die]] include, but are not limited to, the D4, D6, D8, D10, and D12.\\
 \\ \\
-See <wrap preview>[[:Game Mechanics:Bonus Die]]</wrap> for more on gaining and modifying these [Die].+See [[:Game Mechanics:Bonus Die]] for more on gaining and modifying these [[:Game Mechanics:Definitions:Dice|Die]].
  
-==== Result ====+===== Result =====
 {{page>[[:Game Mechanics:Dice Pool:Result]]&noheader&inline}} {{page>[[:Game Mechanics:Dice Pool:Result]]&noheader&inline}}
  
-==== Static Modifier ====+===== Static Modifier =====
 {{page>[[:Game Mechanics:Dice Pool:Static Modifier]]&noheader&inline}} {{page>[[:Game Mechanics:Dice Pool:Static Modifier]]&noheader&inline}}
  
-==== Total ====+===== Total =====
 {{page>[[:Game Mechanics:Dice Pool:Total]]&noheader&inline}} {{page>[[:Game Mechanics:Dice Pool:Total]]&noheader&inline}}