Differences
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| game_mechanics:dice_pool [2026/06/30 16:59] – ms_wuntch | game_mechanics:dice_pool [2026/06/30 17:01] (current) – [Bonus Die] ms_wuntch |
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| ===== Bonus Die ===== | ===== Bonus Die ===== |
| <wrap preview>[[:Game Mechanics:Bonus Die]]</wrap> are any non-D20 or non-D100 <wrap preview>[[:Game Mechanics:Definitions:Dice|Die]]</wrap> that are added to the <wrap preview>[[:Game Mechanics:Dice Pool]]</wrap> of a pending <wrap preview>[[:Game Mechanics:Check]]</wrap>, <wrap preview>[[:Game Mechanics:Attacks|Attack]]</wrap>, <wrap preview>[[:Game Mechanics:Save]]</wrap> or other outcome determined by chance where <wrap preview>[[:Game Mechanics:Definitions:Appropriate]]</wrap>.\\ | [[:Game Mechanics:Bonus Die]] are any non-D20 or non-D100 [[:Game Mechanics:Definitions:Dice|Die]] that are added to the [[:Game Mechanics:Dice Pool]] of a pending [[:Game Mechanics:Check]], [[:Game Mechanics:Attack]], [[:Game Mechanics:Save]] or other outcome determined by chance where [[:Game Mechanics:Definitions:Appropriate]].\\ |
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| These <wrap preview>[[:Game Mechanics:Definitions:Dice|Die]]</wrap> include, but are not limited to, the D4, D6, D8, D10, and D12.\\ | These [[:Game Mechanics:Definitions:Dice|Die]] include, but are not limited to, the D4, D6, D8, D10, and D12.\\ |
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| See <wrap preview>[[:Game Mechanics:Bonus Die]]</wrap> for more on gaining and modifying these <wrap preview>[[:Game Mechanics:Definitions:Dice|Die]]</wrap>. | See [[:Game Mechanics:Bonus Die]] for more on gaining and modifying these [[:Game Mechanics:Definitions:Dice|Die]]. |
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| ===== Result ===== | ===== Result ===== |