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Encounter
Encounters happen within scenes and usually consist of aggressive action between the players and an enemy; this enemy could be a single person, a group, or an entity such as a building/Ship that the party is trying to stealthily breach. Aggressive action could be traditional Combat but also includes Social Combat.
An encounter formally begins when the GM prompts the party for either a Presence or Swagger Check and often ends when hostilities are over, or when the GM states so.
