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Inventory
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A Character's Inventory is how they equip and wield their many useful Items such as Apparel,Equipment, and Gadgets, as well as store other miscellaneous objects such as Trade Goods.
A Character's Inventory is divided into a number of slots as seen below, these slots each have their own characteristics and rules that determine what can be stored inside them as well as what can be done with an Item once it is in that slot.
Hand Slot
Unless otherwise Specified a Character has 2 Hand slots.
The Hand Slots represent how a character physically interacts with objects, while an item is stored in a Hand Slot that Hand is otherwise occupied and can do not much else but operate or hold that item
Holster Slot
Unless otherwise Specified a Character has 2 Holster slots.
Body Slot
Unless otherwise Specified a Character has 1 Body Slot.
