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| game_mechanics:miscast [2026/04/01 11:07] – ms_wuntch | game_mechanics:miscast [2026/06/26 11:57] (current) – ms_wuntch |
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| ====== Miscast ====== | ====== Miscast ====== |
| <WRAP warning> | [[:Game Mechanics:Miscast#Miscast|Miscasting]] is a mechanics. It is the loss of control of the astral winds and the resulting magical backlash.\\ |
| This Page is currently being updated, information here may be out of date, pleaase refer to the latest testing materials for the most current version. | |
| </WRAP> | |
| \\ | \\ |
| | [[:Game Mechanics:Miscast#Miscast|Miscasting]] results in a number of outcomes detailed in the [[:Game Mechanics:Miscast#Miscast Table|Miscast Table]] below.\\ |
| \\ | \\ |
| Miscasting happens when control of the astral winds slips and the magic that was being coalesced is unleashed. | When a <wrap preview>[[:Character]]</wrap> [[:Game Mechanics:Miscast#Miscast|Miscasts]] they must roll a D20. The <wrap preview>[[:Game Mechanics:Dice Pool:Result]]</wrap> of the D20 is your <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap>. Compare this <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap> to the [[:Game Mechanics:Miscast#Miscast Table|Miscast Table]] below. You now resolve the effect of the [[:Game Mechanics:Miscast#Miscast|Miscast]] equal to the <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap>. |
| This can lead to a number of side effects detailed in the [Miscast Table] below. | |
| \\ | |
| ====== Miscast Table ====== | ====== Miscast Table ====== |
| {{page>[[:Tables:Miscast Table]]&noheader&inline}} | {{page>[[:Tables:Miscast Table]]&noheader&inline}} |