Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| game_mechanics:movement [2025/10/27 11:42] – created mentle | game_mechanics:movement [2026/06/27 10:11] (current) – [Movement Types] ms_wuntch | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Movement ====== | ====== Movement ====== | ||
| + | <WRAP centeralign Warning> | ||
| + | **%%// UNDER CONSTRUCTION \\%%**\\ | ||
| + | **This Page is currently going through large structural revisions. the information within may be incomplete or incorrect, please refer to other materials until this page is complete.** | ||
| + | </ | ||
| Movement in Meat Space is performed by consuming Movement Points to move Characters and Vehicles a number of Units equal to the points consumed. All Movement has a type that determines how effective or even possible movement is in that environment. | Movement in Meat Space is performed by consuming Movement Points to move Characters and Vehicles a number of Units equal to the points consumed. All Movement has a type that determines how effective or even possible movement is in that environment. | ||
| ===== Movement Types ===== | ===== Movement Types ===== | ||
| - | <WRAP group> | + | [[:Game Mechanics:Movement:Liquidic]]\\ |
| - | <WRAP half column> | + | \\ |
| - | {{page>:Game_Mechanics:Movement_Types:Liquidic& | + | [[: |
| - | {{page>: | + | \\ |
| - | </ | + | [[:Game Mechanics:Movement:Terranean]]\\ |
| - | <WRAP half column> | + | \\ |
| - | {{page>:Game_Mechanics:Movement_Types:Surface& | + | [[:Game Mechanics:Movement:Void]] |
| - | {{page>:Game_Mechanics:Movement_Types:Void& | + | |
| - | </ | + | |
| - | </ | + | |
