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game_mechanics:perceptions:astral [2026/06/24 14:36] – created ms_wuntchgame_mechanics:perceptions:astral [2026/07/21 09:48] (current) – removed ms_wuntch
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-====== Astral ====== 
-[[:Game Mechanics:Perceptions:Astral#Astral|Astral]] is a method of [[:Game Mechanics:Perceptions|Perception]] where the winds of magic and their flow through the Meat Space become clear. [[:Game Mechanics:Perceptions:Astral#Astral|Astral]] [[:Game Mechanics:Perceptions|Perception]] allows you to perceive the ebb and flow of the Astral space through living things, active magics and even where magic once was. 
  
-===== Average ===== 
-{{page>[[:Game Mechanics:Perceptions:Astral:Average Astral]]&noheader&inline}} 
-<WRAP group> 
-<WRAP column half> 
-===== Oblivious ===== 
-{{page>[[:Game Mechanics:Perceptions:Astral:Oblivious Astral]]&noheader&inline}} 
-===== Acute ===== 
-{{page>[[:Game Mechanics:Perceptions:Astral:Acute Astral]]&noheader&inline}} 
-</WRAP> 
-<WRAP column half> 
-===== Dull ===== 
-{{page>[[:Game Mechanics:Perceptions:Astral:Dull Astral]]&noheader&inline}} 
-===== Flawless ===== 
-{{page>[[:Game Mechanics:Perceptions:Astral:Flawless Astral]]&noheader&inline}} 
-</WRAP> 
-</WRAP>