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game_mechanics:perceptions:digital [2026/06/24 14:45] – created ms_wuntchgame_mechanics:perceptions:digital [2026/07/21 09:48] (current) – removed ms_wuntch
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-====== Digital ====== 
-[[:Game Mechanics:Perceptions:Digital#Digital|Digital]] is a method of [[:Game Mechanics:Perceptions|Perception]] where the data and webspace traffic whizzing around is clear as day, perceiving web servers, IPs and all of the constructed net and how it connects. [[:Game Mechanics:Perceptions:Digital#Digital|Digital]] [[:Game Mechanics:Perceptions|Perception]] allows you to perceive net connections, net users and what those users are doing on the net. 
  
-===== Average ===== 
-{{page>[[:Game Mechanics:Perceptions:Digital:Average Digital]]&noheader&inline}} 
-<WRAP group> 
-<WRAP column half> 
-===== Oblivious ===== 
-{{page>[[:Game Mechanics:Perceptions:Digital:Oblivious Digital]]&noheader&inline}} 
-===== Acute ===== 
-{{page>[[:Game Mechanics:Perceptions:Digital:Acute Digital]]&noheader&inline}} 
-</WRAP> 
-<WRAP column half> 
-===== Dull ===== 
-{{page>[[:Game Mechanics:Perceptions:Digital:Dull Digital]]&noheader&inline}} 
-===== Flawless ===== 
-{{page>[[:Game Mechanics:Perceptions:Digital:Flawless Digital]]&noheader&inline}} 
-</WRAP> 
-</WRAP>