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game_mechanics:perceptions:digital [2026/06/24 16:14] ms_wuntchgame_mechanics:perceptions:digital [2026/07/21 09:48] (current) – removed ms_wuntch
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-====== Digital ====== 
-[[:Game Mechanics:Perceptions:Digital#Digital|Digital]] is a method of [[:Game Mechanics:Perceptions|Perception]] where the data and webspace traffic whizzing around is clear as day, perceiving web servers, IPs and all of the constructed net and how it connects. [[:Game Mechanics:Perceptions:Digital#Digital|Digital]] [[:Game Mechanics:Perceptions|Perception]] allows you to perceive net connections, net users and what those users are doing on the net. 
  
-===== Oblivious ===== 
-A [[:Game Mechanics:Definitions:Target]] with [[:Game Mechanics:Perceptions:Digital#Oblivious|Oblivious Digital]] [[:Game Mechanics:Perceptions|Perception]] ... 
-===== Dull ===== 
-A [[:Game Mechanics:Definitions:Target]] with [[:Game Mechanics:Perceptions:Digital#Dull|Dull Digital]] [[:Game Mechanics:Perceptions|Perception]] ... 
-===== Average ===== 
-A [[:Game Mechanics:Definitions:Target]] with [[:Game Mechanics:Perceptions:Digital#Average|Average Digital]] [[:Game Mechanics:Perceptions|Perception]] ... 
-===== Acute ===== 
-A [[:Game Mechanics:Definitions:Target]] with [[:Game Mechanics:Perceptions:Digital#Acute|Acute Digital]] [[:Game Mechanics:Perceptions|Perception]] ... 
-===== Flawless ===== 
-A [[:Game Mechanics:Definitions:Target]] with [[:Game Mechanics:Perceptions:Digital#Flawless|Flawless Digital]] [[:Game Mechanics:Perceptions|Perception]] ...