Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
game_mechanics:perceptions:visual [2026/07/15 12:21] ms_wuntchgame_mechanics:perceptions:visual [2026/07/21 09:49] (current) – removed ms_wuntch
Line 1: Line 1:
-====== Visual ====== 
-[[:Game Mechanics:Perceptions:Visual#Visual|Visual]] is a method of [[:Game Mechanics:Perceptions|Perception]] where refrflected light is taken in by some form of organ and interpreted as distinct people, places and things. [[:Game Mechanics:Perceptions:Visual#Visual|Visual]] [[:Game Mechanics:Perceptions|Perception]] allows a large range of information, such as depth of field, fine details, and light gradients to be perceived. It is also heavily impacted by [[:Game Mechanics:Light Level|Light Levels]]. 
-===== Oblivious ===== 
- 
-===== Dull ===== 
- 
-===== Average ===== 
- 
-===== Acute ===== 
- 
-===== Flawless =====