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| game_mechanics:ritual:severity [2026/06/23 09:59] – ms_wuntch | game_mechanics:ritual:severity [2026/06/29 16:32] (current) – removed ms_wuntch |
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| ====== Severity ====== | |
| [[:Game Mechanics:Ritual:Severity#Severity|Severity]] is a mechanical term involved in <wrap preview>[[:Game Mechanics:Ritual|Rituals]]</wrap>.\\ | |
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| [[:Game Mechanics:Ritual:Severity#Severity|Severity]] denotes the <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap> required to achieve <wrap preview>[[:Game Mechanics:Success and Failure:Success]]</wrap> on a <wrap preview>[[:Game Mechanics:Ritual]]</wrap>.\\ | |
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| **Example**: If the famous <wrap preview>[[:Jobs:Merc]]</wrap>, <wrap preview>[[:Lore:Buck Texas]]</wrap>, was attempting to perform the <wrap preview>[[:Jobs:Merc:"That’s Mine!”]]</wrap> <wrap preview>[[:Game Mechanics:Ritual]]</wrap> on his favourite <wrap preview>[[:Items:Equipment:Weapons:Flashrifle]]</wrap>, that <wrap preview>[[:Game Mechanics:Ritual]]</wrap> has a [[:Game Mechanics:Ritual:Severity#Severity|Severity]] of 80. <wrap preview>[[:Lore:Buck Texas|Buck]]</wrap> would require a combined total of 80, across all of his <wrap preview>[[:Skills:Tech]]</wrap> <wrap preview>[[:Game Mechanics:Check|Checks]]</wrap>. \\ | |
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| During the previous <wrap preview>[[:Game Mechanics:Time:Period|Periodic]]</wrap> <wrap preview>[[:Game Mechanics:Ritual:Interval|Intervals]]</wrap> <wrap preview>[[:Lore:Buck Texas|Buck]]</wrap> achieved <wrap preview>[[:Game Mechanics:Dice Pool:Total|Totals]]</wrap> of 27 and 31, meaning the progress of the Ritual is 58 out of a [[:Game Mechanics:Ritual:Severity#Severity|Severity]] 80, <wrap preview>[[:Lore:Buck Texas|Buck]]</wrap> needs a <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap> of 22 or more to complete the <wrap preview>[[:Game Mechanics:Ritual]]</wrap> during this <wrap preview>[[:Game Mechanics:Ritual:Interval]]</wrap>.\\ | |
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| <wrap preview>[[:Lore:Buck Texas|Buck]]</wrap> rolls his <wrap preview>[[:Skills:Tech]]</wrap> <wrap preview>[[:Game Mechanics:Check]]</wrap> and gets a <wrap preview>[[:Game Mechanics:Dice Pool:Total]]</wrap> of 24, which is added to his progress for a total of 82. Since 82 is greater than the [[:Game Mechanics:Ritual:Severity#Severity|Severity]] of 80, the <wrap preview>[[:Game Mechanics:Ritual]]</wrap> is <wrap preview>[[:Game Mechanics:Success and Failure:Success|Successful]]</wrap> and <wrap preview>[[:Lore:Buck Texas|Buck]]</wrap> gains the benifits of <wrap preview>[[:Jobs:Merc:"That’s Mine!”]]</wrap>// | |