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game_mechanics:upgrading_or_downgrading:upgrading_properties [2026/01/20 16:30] ms_wuntchgame_mechanics:upgrading_or_downgrading:upgrading_properties [2026/06/12 10:54] (current) – external edit 127.0.0.1
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 ====== Upgrading Properties ====== ====== Upgrading Properties ======
 When [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgrading]] a <wrap preview>[[:Game Mechanics:Definitions:Property]]</wrap>, advance along the appropiate progression list from your starting <wrap preview>[[:Game Mechanics:Definitions:Property]]</wrap>. Moving once per [[:Game Mechanics:Upgrading or Downgrading#Upgrade]].\\ When [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgrading]] a <wrap preview>[[:Game Mechanics:Definitions:Property]]</wrap>, advance along the appropiate progression list from your starting <wrap preview>[[:Game Mechanics:Definitions:Property]]</wrap>. Moving once per [[:Game Mechanics:Upgrading or Downgrading#Upgrade]].\\
 +<WRAP center 100%>
 |<100% 10% 5% 10% 5% 10% 5% 10% 5% 10% 5% 10% 5% 10% >| |<100% 10% 5% 10% 5% 10% 5% 10% 5% 10% 5% 10% 5% 10% >|
-^  [Trusty]  ^>^[Advantage]^>^[Reliable]^>^[Fine]^>^[Exploding]^>^[Doubles]^>^[Perfection]^+^  <wrap preview>[[:Traits:Trusty]]</wrap>  ^>^<wrap preview>[[:Game_Mechanics:Definitions:Property:Advantage]]</wrap>^>^<wrap preview>[[:Traits:Reliable]]</wrap>^>^<wrap preview>[[:Traits:Fine]]</wrap>^>^<wrap preview>[[:Traits:Exploding]]</wrap>^>^<wrap preview>[[:Traits:Doubles]]</wrap>^>^<wrap preview>[[:Traits:Perfection]]</wrap>^
 \\ \\
 |<100% 10% 5% 10% 5% 10% 5% 10% 5% 10% 5% 10% 5% 10% >| |<100% 10% 5% 10% 5% 10% 5% 10% 5% 10% 5% 10% 5% 10% >|
-^[Fickle]^>^[Disadvantage]^>^[Unreliable]^>^[Poor]^>^[Imploding]^>^[Troubles]^>^[Imperfection]^+^<wrap preview>[[:Traits:Fickle]]</wrap>^>^<wrap preview>[[:Game_Mechanics:Definitions:Property:Disadvantage]]</wrap>^>^<wrap preview>[[:Traits:Unreliable]]</wrap>^>^<wrap preview>[[:Traits:Poor]]</wrap>^>^<wrap preview>[[:Traits:Imploding]]</wrap>^>^<wrap preview>[[:Traits:Troubles]]</wrap>^>^<wrap preview>[[:Traits:Imperfection]]</wrap>^ 
 +</WRAP>
 \\ \\
-**Example**: Olivine the Oricalcai is performing a [Study] [Check] under the effects of the [Advantage] [Property] due to his [Mastery of Thought] [Ability]. His ally Ted performs the [Help] [Action] to give Olivine another instance of [Advantage]. Due to [Mastery of Thought] Olivine's [Advantage] is [Upgraded] to [Reliable]. This means Olivine's [Study] [Check] is now under the effects of both the [Reliable] and [Advantage] [Properties].\\+**Example**: Olivine the Oricalcai is performing a <wrap preview>[[:Skills:Study]]</wrap> <wrap preview>[[:Game_Mechanics:Check]]</wrap> under the effects of the <wrap preview>[[:Game_Mechanics:Definitions:Property:Advantage]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Property]]</wrap> due to his <wrap preview>[[Races:Oricalcai#Mastery of Thought]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Ability]]</wrap>. His ally Ted performs the <wrap preview>[[Base Actions:Help]]</wrap> <wrap preview>[[:Game_Mechanics:Actions:Action]]</wrap> to give Olivine another instance of <wrap preview>[[:Game_Mechanics:Definitions:Property:Advantage]]</wrap>. Due to <wrap preview>[[Races:Oricalcai#Mastery of Thought]]</wrap> Olivine'<wrap preview>[[:Game_Mechanics:Definitions:Property:Advantage]]</wrap> is [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] to <wrap preview>[[:Traits:Reliable]]</wrap>. This means Olivine'<wrap preview>[[:Skills:Study]]</wrap> <wrap preview>[[:Game_Mechanics:Check]]</wrap> is now under the effects of both the <wrap preview>[[:Traits:Reliable]]</wrap> and <wrap preview>[[:Game_Mechanics:Definitions:Property:Advantage]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrap>.\\
 \\ \\
-The same would be true in the case of [Disadvantage] being [Upgraded] to [Unreliable].+The same would be true in the case of <wrap preview>[[:Game_Mechanics:Definitions:Property:Disadvantage]]</wrap> being [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] to <wrap preview>[[:Traits:Unreliable]]</wrap>.