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| game_mechanics:upgrading_or_downgrading [2026/01/20 10:49] – [Upgrading or Downgrading] - added brief descriptions for upgrading and downgrading ms_wuntch | game_mechanics:upgrading_or_downgrading [2026/06/12 10:52] (current) – external edit 127.0.0.1 |
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| ====== Upgrading or Downgrading ====== | ====== Upgrading or Downgrading ====== |
| | <WRAP group> |
| | <WRAP column half> |
| ===== Upgrade ===== | ===== Upgrade ===== |
| An [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] is a positive progression on element such as <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrap> and <wrap preview>[[Game Mechanics:Definitions:Dice]]</wrap>.\\ | {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrade]]&noheader&inline}} |
| \\ | </WRAP> |
| When performing an [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] refer to the progession list for the element being [[:Game Mechanics:Upgrading or Downgrading#Upgraded]] and move forward from your starting position once. | <WRAP column half> |
| ===== Downgrade ===== | ===== Downgrade ===== |
| A [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] is a negative progression on element such as <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrap> and <wrap preview>[[Game Mechanics:Definitions:Dice]]</wrap>.\\ | {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrade]]&noheader&inline}} |
| \\ | </WRAP> |
| When performing a [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] refer to the progession list for the element being [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] and move backward from your starting position once. | </WRAP> |
| ===== Upgrading or Downgrading Success and Failure ===== | ===== Upgrading or Downgrading Success and Failure ===== |
| <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> can by [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>, or the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap>. | <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> can be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>, or the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap>.\\ |
| | |
| When [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgrading]] the level of <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> advance along the following list from your starting level of <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> and move up once per [[:Game Mechanics:Upgrading or Downgrading#Upgrade]].\\ | |
| \\ | \\ |
| |< 100% 18% 10% 14% 14% 14% 10% 18% >| | <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> may never be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] beyond <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> or <wrap preview>[[:Game_Mechanics:Success and Failure:Critical_Success]]</wrap> respectively. |
| ^<wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>^>^<wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap>^>^<wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap>^>^<wrap preview>[[:Game_Mechanics:Success and Failure:Critical_Success]]</wrap>^ | <WRAP group> |
| \\ | <WRAP column half> |
| To [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the level of <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> simply advance along the inverse of the above list.\\ | ==== Upgrading Success ==== |
| \\ | {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Success]]&noheader&inline}} |
| <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> may never be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] beyond <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> or <wrap preview>[[:Game_Mechanics:Success and Failure:Critical_Success]]</wrap> respectively.\\ | </WRAP> |
| \\ | <WRAP column half> |
| **Example**: Marty the Merc rolls a <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> on a pending <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>. As the target of this <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> his foe Joe Hammerhand uses the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap> to [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> to a <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap>.\\ | ==== Downgrading Success ==== |
| \\ | {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Success]]&noheader&inline}} |
| **Example 2**: Marty rolls another <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>. The <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> this time however is a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. Joe cannot [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] Marty's <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> any further even if he wanted to. Marty has an <wrap preview>[[:Game_Mechanics:Definitions:Ability]]</wrap> or <wrap preview>[[:Items|Item]]</wrap> that allows him to [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] his <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> to a <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and uses it. Joe can once again use the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap> to [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> back to a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. | </WRAP> |
| | </WRAP> |
| | **Example**: Marty rolls another <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>. The <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> this time however is a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. Joe cannot [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] Marty's <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> any further even if he wanted to. Marty has an <wrap preview>[[:Game_Mechanics:Definitions:Ability]]</wrap> or <wrap preview>[[:Items|Item]]</wrap> that allows him to [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] his <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> to a <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and uses it. Joe can once again use the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap> to [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> back to a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. |
| ===== Upgrading or Downgrading Dice ===== | ===== Upgrading or Downgrading Dice ===== |
| | <wrap preview>[[:Game_Mechanics:Definitions:Dice]]</wrap> can be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, or <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>. |
| | <WRAP group> |
| | <WRAP column half> |
| | ==== Upgrade a Die ==== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Dice]]&noheader&inline}} |
| | </WRAP> |
| | <WRAP column half> |
| | ==== Downgrade a Die ==== |
| |
| ==== Upgrade the Die ==== | {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Dice]]&noheader&inline}} |
| [[:Game Mechanics:Upgrading or Downgrading:Upgrading Dice]]\\ | </WRAP> |
| {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Dice]]&noheader&inline&noeditbtn}} | </WRAP> |
| | ===== Upgrading or Downgrading Properties ===== |
| ==== Downgrade the Die ==== | |
| [[:Game Mechanics:Upgrading or Downgrading:Downgrading Dice]]\\ | |
| {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Dice]]&noheader&inline&noeditbtn}} | |
| |
| | <WRAP group> |
| | <WRAP column half> |
| | ==== Upgrade a Property ==== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Properties]]&noheader&inline}} |
| | </WRAP> |
| | <WRAP column half> |
| | ==== Downgrade a Property ==== |
| | {{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Properties]]&noheader&inline}} |
| | </WRAP> |
| | </WRAP> |