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game_mechanics:upgrading_or_downgrading [2026/01/20 10:49] – [Upgrading or Downgrading] - added brief descriptions for upgrading and downgrading ms_wuntchgame_mechanics:upgrading_or_downgrading [2026/06/12 10:52] (current) – external edit 127.0.0.1
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 ====== Upgrading or Downgrading ====== ====== Upgrading or Downgrading ======
 +<WRAP group>
 +<WRAP column half>
 ===== Upgrade ===== ===== Upgrade =====
-An [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] is a positive progression on element such as <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrapand <wrap preview>[[Game Mechanics:Definitions:Dice]]</wrap>.\\ +{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrade]]&noheader&inline}} 
-\\ +</WRAP> 
-When performing an [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] refer to the progession list for the element being [[:Game Mechanics:Upgrading or Downgrading#Upgraded]] and move forward from your starting position once.+<WRAP column half>
 ===== Downgrade ===== ===== Downgrade =====
-[[:Game Mechanics:Upgrading or Downgrading#Downgrade]] is a negative progression on element such as <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrapand <wrap preview>[[Game Mechanics:Definitions:Dice]]</wrap>.\\ +{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrade]]&noheader&inline}} 
-\\ +</WRAP> 
-When performing a [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] refer to the progession list for the element being [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] and move backward from your starting position once.+</WRAP>
 ===== Upgrading or Downgrading Success and Failure ===== ===== Upgrading or Downgrading Success and Failure =====
-<wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> can by [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>, or the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap>+<wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> can be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>, or the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap>.\\
- +
-When [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgrading]] the level of <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> advance along the following list from your starting level of <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> and move up once per [[:Game Mechanics:Upgrading or Downgrading#Upgrade]].\\+
 \\ \\
-|< 100% 18% 10% 14% 14% 14% 10% 18% >| +<wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> may never be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] beyond <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> or <wrap preview>[[:Game_Mechanics:Success and Failure:Critical_Success]]</wrap> respectively. 
-^<wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>^>^<wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap>^>^<wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap>^>^<wrap preview>[[:Game_Mechanics:Success and Failure:Critical_Success]]</wrap>+<WRAP group> 
-\\ +<WRAP column half> 
-To [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the level of <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> simply advance along the inverse of the above list.\\ +==== Upgrading Success ==== 
-\\ +{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Success]]&noheader&inline}} 
-<wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> may never be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] beyond <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> or <wrap preview>[[:Game_Mechanics:Success and Failure:Critical_Success]]</wrap> respectively.\\ +</WRAP> 
-\\ +<WRAP column half> 
-**Example**: Marty the Merc rolls a <wrap preview>[[:Game_Mechanics:Success and Failure:Success]]</wrap> on a pending <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>. As the target of this <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wraphis foe Joe Hammerhand uses the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrapto [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrapto a <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap>.\\ +==== Downgrading Success ==== 
-\\ +{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Success]]&noheader&inline}} 
-**Example 2**: Marty rolls another <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>. The <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> this time however is a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. Joe cannot [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] Marty's <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> any further even if he wanted to. Marty has an <wrap preview>[[:Game_Mechanics:Definitions:Ability]]</wrap> or <wrap preview>[[:Items|Item]]</wrap> that allows him to [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] his <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> to a <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and uses it. Joe can once again use the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap> to [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> back to a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>.+</WRAP> 
 +</WRAP
 +**Example**: Marty rolls another <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap>. The <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> this time however is a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>. Joe cannot [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] Marty's <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> any further even if he wanted to. Marty has an <wrap preview>[[:Game_Mechanics:Definitions:Ability]]</wrap> or <wrap preview>[[:Items|Item]]</wrap> that allows him to [[:Game Mechanics:Upgrading or Downgrading#Upgrade]] his <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap> to a <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> and uses it. Joe can once again use the <wrap preview>[[:Base_Actions:Mettle|Mettle Action]]</wrap> to [[:Game Mechanics:Upgrading or Downgrading#Downgrade]] the <wrap preview>[[:Game_Mechanics:Success and Failure:Failure]]</wrap> back to a <wrap preview>[[:Game_Mechanics:Success and Failure::Critical_Failure]]</wrap>.
 ===== Upgrading or Downgrading Dice ===== ===== Upgrading or Downgrading Dice =====
 +<wrap preview>[[:Game_Mechanics:Definitions:Dice]]</wrap> can be [[:Game Mechanics:Upgrading or Downgrading#Upgrade|Upgraded]] or [[:Game Mechanics:Upgrading or Downgrading#Downgraded]] through the use of certain [[:Masteries]], <wrap preview>[[:Items|Item]]</wrap> <wrap preview>[[:Game_Mechanics:Definitions:Effect|Effects]]</wrap>, or <wrap preview>[[:Game_Mechanics:Definitions:Ability|Abilities]]</wrap>.
 +<WRAP group>
 +<WRAP column half>
 +==== Upgrade a Die ====
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Dice]]&noheader&inline}}
 +</WRAP>
 +<WRAP column half>
 +==== Downgrade a Die ====
  
-==== Upgrade the Die ==== +{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Dice]]&noheader&inline}} 
-[[:Game Mechanics:Upgrading or Downgrading:Upgrading Dice]]\\ +</WRAP> 
-{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Dice]]&noheader&inline&noeditbtn}} +</WRAP> 
- +===== Upgrading or Downgrading Properties =====
-==== Downgrade the Die ==== +
-[[:Game Mechanics:Upgrading or Downgrading:Downgrading Dice]]\\ +
-{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Dice]]&noheader&inline&noeditbtn}}+
  
 +<WRAP group>
 +<WRAP column half>
 +==== Upgrade a Property ====
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Upgrading Properties]]&noheader&inline}}
 +</WRAP>
 +<WRAP column half>
 +==== Downgrade a Property ====
 +{{page>[[:Game Mechanics:Upgrading or Downgrading:Downgrading Properties]]&noheader&inline}}
 +</WRAP>
 +</WRAP>