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items:apparel:adamantine_armour [2025/10/05 11:41] – removing semicolons from headings mentleitems:apparel:adamantine_armour [2026/06/12 10:55] (current) – external edit 127.0.0.1
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 | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-|
 ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Armour / Ward]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Armour / Ward]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Speed Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Evasion Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^
-|  [[:Stats#Brawn]]: 8  |  20 / 10  |  -1  |  -4  |  -  |+|  <wrap preview>[[:Stats:Brawn]]</wrap>: 8  |  20 / 10  |  -1  |  -4  |  -  |
 ^Traits ||||| ^Traits |||||
 |  -  ||||| |  -  |||||
 ^Effects||||| ^Effects|||||
-|Any time you perform a [[:Game_Mechanics:Save]], you do so under the effects of the  <wrap preview>[[:Traits:Trusty]]</wrap> Property. \\ \\ In addition, whenever you roll an [[:Game_Mechanics:Injuries|Injury]], apply a -50 to the result. \\ \\ Furthermore, any time a Weapon [[:Game_Mechanics:Attacks|Attack]] achieves [[:Game_Mechanics:Critical_Success]] against you, you may automatically [[:Game_Mechanics:Upgrading_or_Downgrading_Dice|Downgrade]] it.|||||+|Any time you perform a [[:Game_Mechanics:Save]], you do so under the effects of the  <wrap preview>[[:Traits:Trusty]]</wrap> Property. \\ \\ In addition, whenever you roll an [[:Game_Mechanics:Injuries|Injury]], apply a -50 to the result. \\ \\ Furthermore, any time a Weapon [[:Game_Mechanics:Attacks|Attack]] achieves [[:Game_Mechanics:Critical_Success]] against you, you may automatically [[:Game_Mechanics:Upgrading_or_Downgrading|Downgrade]] it.|||||
 </WRAP> </WRAP>