Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
items:apparel:apparel_mods:aegis_field_brace [2025/11/17 14:17] – created - external edit 127.0.0.1items:apparel:apparel_mods:aegis_field_brace [2026/06/12 10:57] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Aegis Field Brace ====== ====== Aegis Field Brace ======
 <WRAP center 750px> <WRAP center 750px>
-|< - 14% 16% 12% 20% 12% 14% 12% >| +^  Aegis Field Brace  ^^^^^^ 
-^  Aegis Field Brace  ^^^^^^^ + [V.M.G.] - //Get fracked or get fucked!//  |||||| 
-^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//||||||| +^[Archetype]|  [Armour], [Clothing\\ & [Robes]  |^[Subtype]|  [Heavy], [Industrial], \\ [Light] & [Medium]  || 
-| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium \\ Heavy \\ Industrial| | + [Mk  [Requirement]   [Barrier]     [Hardpoint Tax]   [Value]   [Upkeep]  
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Maximum Barrier]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Barrier Regeneration]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>+|  Mk.1  |  [Brawn]: 3  |  -  |  1  |  10,000c  |  -  | 
-|  Mk. 1  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 3    -  |  1  |  10,000c  |  -  | +|  Mk.2  |  [Brawn]: 4  |  -  |  1  |  80,000c  |  -  | 
-|  Mk. 2  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 4    -  |  1  |  80,000c  |  -  | +|  Mk.3  |  [Brawn]: 5  |  -  |  2  |  270,000c  |  -  | 
-|  Mk. 3  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 5    -  |  2  |  270,000c  |  -  | +|  Mk.4  |  [Brawn]: 6  |  -  |  2  |  640,000c  |  -  | 
-|  Mk. 4  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 6    -  |  2  |  640,000c  |  -  | +|  Mk.5  |  [Brawn]: 7  |  -  |  3  |  1,250,000c  |  -  | 
-|  Mk. 5  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 7    -  |  3  |  1,250,000c  |  -  | + [Traits]  |||||| 
-^Traits ||||||| +|  -  |||||| 
-|  -  ||||||| + Effects  |||||| 
-^Effects||||||| +|While the [Modded] [Apparel] is [Equipped], you gain the [Aegis Field] [Ability], shown below.|||||| 
-|While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> you gain the Aegis Field Ability \\ \\ **Aegis Field** \\ // Quick Action // \\ Spend 1/2/3/4/5 [[:Shortcuts#Mana]]. \\ Set your <wrap preview>[[:Game_Mechanics:Definitions:Maximum Barrier]]</wrap> to 10/25/45/70/100 until the end of the [[:Game Mechanics:Encounter]]. \\ Gain 10/25/45/70/100 [[:shortcuts#Barrier]].|||||||+ 
 +^Aegis Field
 +|**[Quick Action]**| 
 +Spend 1/2/3/4/5 [Mana] at Mk. 1/2/3/4/5, respectively. \\ \\ Replace your [Barrier] with a value of 10/25/45/70/100 at Mk. 1/2/3/4/5, respectively, until the end of the [Encounter]. Restore 10/25/45/70/100 [Barrier] at Mk. 1/2/3/4/5, respectively.\\ \\ **Please Note**When replacing your [Barrier] effects that increase [Barrier], such as [D'jinn's] [Electromagnetic Form], will [Stack] and add to your [Barrier].|
 </WRAP> </WRAP>