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| items:apparel:apparel_mods:concealed_grappling_hook [2025/11/17 14:17] – created - external edit 127.0.0.1 | items:apparel:apparel_mods:concealed_grappling_hook [2026/06/12 10:57] (current) – external edit 127.0.0.1 |
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| ====== Concealed Grappling Hook ====== | ====== Concealed Grappling Hook ====== |
| <WRAP center 700px> | <WRAP center 600px> |
| |< - 20% 20% 20% 20% 20% >| | ^ Concealed Grappling Hook ^^^^^ |
| ^Concealed Grappling Hook^^^^^ | ^ [Thesean Astromotive] - //When we're done with it, it's basically brand new!// ||||| |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | ^[Archetype]| [Armour], [Clothing] \\ & [Robes] | ^[Subtype]| [Light] & [Medium] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium| | ^ [Requirement] ^ [Hardpoint Tax] ^ ^ [Value] ^ [Upkeep] ^ |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| | | [Brawn]: 3 | 1 | | 1,000c | 10c | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 3^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| | ^ [Traits] ||||| |
| ^Traits ||||| | | [Electronic] ||||| |
| | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | ^ Effects ||||| |
| ^Effects||||| | |While the [Modded] [Apparel] is [Equipped], you gain the [Grappling Hook] [Action] shown below.||||| |
| |While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you gain the Grappling Hook Action seen below.||||| | |
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| ^Grappling Hook^ | ^Grappling Hook^ |
| |**Action**| | |**[Action]**| |
| |Make a [[:Skills#Coordination]] [[:Game_Mechanics:Check]] VS [[:Game_Mechanics:Recommended_Difficulty|RMD]]: ~20. \\ You may instead attempt to target an Enemy or Allied target, by making a [[:Skills#Coordination]] [[:Game_Mechanics:Attacks|Attack]] VS [[:Shortcuts#Defence]], instead. \\ \\ If successful, the grappling hook attaches itself to the target and you become attached. \\ \\ This can be climbed, used to swing off or otherwise as a rope or lasso, requiring further [[:Game_Mechanics:Check|Checks]], [[:Game_Mechanics:Attacks]] or [[:Game_Mechanics:Rituals_and_Invocations|Rituals]], as Appropriate.| | |Perform a [Coordination] [Check] of [RMD]: ~20 to fire the grappling hook at an object or scenery, as [Appropriate]. \\ \\ You may also attempt to target a [Perceived] [Enemy] or [Ally] instead, by performing a [Coordination] [Attack] against their [Defence].\\ \\ If [Successful], the grappling hook attaches itself to the target and you become attached. This can be climbed, used to swing off of or otherwise used as a rope or lasso, requiring further [Checks], [Attacks], [Tests] or [Rituals], as [Appropriate].| |
| </WRAP> | </WRAP> |