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items:apparel:apparel_mods:devilishly_bespoke_tailoring [2025/11/17 14:17] – created - external edit 127.0.0.1items:apparel:apparel_mods:devilishly_bespoke_tailoring [2026/06/12 10:57] (current) – external edit 127.0.0.1
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 ====== Devilishly Bespoke Tailoring ====== ====== Devilishly Bespoke Tailoring ======
-<WRAP center 700px> +<WRAP center 750px
-|< - 20% 20% 20% 20% 20% >| + Devilishly Bespoke Tailoring  ^^^^^^ 
-^Devilishly Bespoke Tailoring^^^^^ + [Mammon Swarve Financial] - //We make greed look good!//  |||||| 
-^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//||||| +^[Archetype]|  [Clothing |^[Subtype]|  [Light] & [Medium]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Clothing^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium| + [Mk  [Requirement]   Effect    ^  [Hardpoint Tax]   [Value]   [Upkeep]  
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>+|  Mk.1  |  [Brawn]: 1  |  [Advantage]  |  2   10,000c  |  50c  | 
-|  Mk. 1  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 1  |    10,000c  |   | +|  Mk.2  |  [Brawn]: 1  |  [Reliable]  |  2   80,000c  |  40c  | 
-|  Mk. 2  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 1  |    80,000c  |   | +|  Mk.3  |  [Brawn]: 1   [Fine]   2  |  270,000c  |  30c  | 
-|  Mk. 3  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 1  |  2  |  270,000c  |   | +|  Mk.4  |  [Brawn]: 1   [Exploding]   2  |  640,000c  |  20c  | 
-|  Mk. 4  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 1  |  2  |  640,000c  |   | +|  Mk.5  |  [Brawn]: 1  |  [Doubles]  |  2   1,250,000c  |  10c  | 
-|  Mk. 5  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 1  |    1,250,000c  |   | + [Traits]  |||||| 
-^Traits ||||| +|  -  |||||| 
-|  -  ||||| + Effects  |||||| 
-^Effects||||| +|While the [Modded] [Apparelis [Equipped], you may perform any [Swagger] and [Presence] [Checks] under the effects of the [Properties] at the purchased Mk.\\ \\ **Please Note**: Each Mk. has all effects of the previous Mk. Mk.3 [Devilishly Bespoke Tailoring] would give you the effects of the [Advantage], [Reliable], and [Fine] [Properties]. ||||||
-|While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you Perform [[:Shortcuts#Swagger]] and [[:Shortcuts#Presence]] [[:Game_Mechanics:Check|Checks]] under the following effects, based on Mk. \\ \\ Mk. 1 - [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]] \\ - Mk. 2 - The <wrap preview>[[:Traits:Reliable]]</wrap> Property. \\ - Mk. 3 - The <wrap preview>[[:Traits:Fine]]</wrap> Property. \\ - Mk. 4 - The <wrap preview>[[:Traits:Exploding]]</wrap> Property. \\ - Mk. 5 - The <wrap preview>[[:Traits:Doubles]]</wrap> Property.|||||+
 </WRAP> </WRAP>