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| items:apparel:apparel_mods:devilishly_bespoke_tailoring [2025/11/17 14:17] – created - external edit 127.0.0.1 | items:apparel:apparel_mods:devilishly_bespoke_tailoring [2026/06/12 10:57] (current) – external edit 127.0.0.1 |
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| ====== Devilishly Bespoke Tailoring ====== | ====== Devilishly Bespoke Tailoring ====== |
| <WRAP center 700px> | <WRAP center 750px> |
| |< - 20% 20% 20% 20% 20% >| | ^ Devilishly Bespoke Tailoring ^^^^^^ |
| ^Devilishly Bespoke Tailoring^^^^^ | ^ [Mammon Swarve Financial] - //We make greed look good!// |||||| |
| ^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//||||| | ^[Archetype]| [Clothing] |^[Subtype]| [Light] & [Medium] || |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Clothing^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium| | ^ [Mk] ^ [Requirement] ^ Effect ^ [Hardpoint Tax] ^ [Value] ^ [Upkeep] ^ |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | | Mk.1 | [Brawn]: 1 | [Advantage] | 2 | 10,000c | 50c | |
| | Mk. 1 | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | 1 | 10,000c | - | | | Mk.2 | [Brawn]: 1 | [Reliable] | 2 | 80,000c | 40c | |
| | Mk. 2 | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | 1 | 80,000c | - | | | Mk.3 | [Brawn]: 1 | [Fine] | 2 | 270,000c | 30c | |
| | Mk. 3 | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | 2 | 270,000c | - | | | Mk.4 | [Brawn]: 1 | [Exploding] | 2 | 640,000c | 20c | |
| | Mk. 4 | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | 2 | 640,000c | - | | | Mk.5 | [Brawn]: 1 | [Doubles] | 2 | 1,250,000c | 10c | |
| | Mk. 5 | <wrap preview>[[:Stats:Brawn]]</wrap>: 1 | 3 | 1,250,000c | - | | ^ [Traits] |||||| |
| ^Traits ||||| | | - |||||| |
| | - ||||| | ^ Effects |||||| |
| ^Effects||||| | |While the [Modded] [Apparel] is [Equipped], you may perform any [Swagger] and [Presence] [Checks] under the effects of the [Properties] at the purchased Mk.\\ \\ **Please Note**: Each Mk. has all effects of the previous Mk. A Mk.3 [Devilishly Bespoke Tailoring] would give you the effects of the [Advantage], [Reliable], and [Fine] [Properties]. |||||| |
| |While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you Perform [[:Shortcuts#Swagger]] and [[:Shortcuts#Presence]] [[:Game_Mechanics:Check|Checks]] under the following effects, based on Mk. \\ \\ - Mk. 1 - [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]] \\ - Mk. 2 - The <wrap preview>[[:Traits:Reliable]]</wrap> Property. \\ - Mk. 3 - The <wrap preview>[[:Traits:Fine]]</wrap> Property. \\ - Mk. 4 - The <wrap preview>[[:Traits:Exploding]]</wrap> Property. \\ - Mk. 5 - The <wrap preview>[[:Traits:Doubles]]</wrap> Property.||||| | |
| </WRAP> | </WRAP> |