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Servo-Arm
| Servo-Arm | ||||
|---|---|---|---|---|
| [Industrial Industries] - The industry leader in the Industry industry. | ||||
| [Archetype] | [Armour], [Clothing], [Robes] | [Subtype] | [Industrial] | |
| [Requirement] | [Hardpoint Tax] | [Value] | [Upkeep] | |
| [Brawn]: 4 | 3 | 100,000c | 20c | |
| [Traits] | ||||
| [Electronic] | ||||
| Effects | ||||
| While the [Modded] [Apparel] is [Equipped], you gain the use of a Servo-Arm. A Servo-Arm can [Hold] and use any [Weapon], [Tool] or [Fascinator], even those with the [Two Handed] [Ability], otherwise it follows the standard [Item] [Equipping] and management rules. The Servo-Arm may perform one [Action] with it's [Equipped] [Item] during your [Turn] and doesn't require an [Action Point] to do so. This [Action] can never provoke a [Multitasking Save] nor [Exhaustion]. In addition, if this [Action] is to advance a [Ritual], it does so under the effects of the [Advantage], [Trusty] and [Reliable] [Properties]. |
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