Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
items:apparel:apparel_mods:sound_cloth [2025/11/17 14:17] – created - external edit 127.0.0.1items:apparel:apparel_mods:sound_cloth [2026/06/12 10:56] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Sound Cloth ====== ====== Sound Cloth ======
-<WRAP center 700px> +<WRAP center 600px
-|< - 20% 20% 20% 20% 20% >| + Sound Cloth  ^^^^^ 
-^Sound Cloth^^^^^ + [Philo's Groove] - //Transmuting a Louder Tomorrow.//  ||||| 
-^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//||||| +^[Archetype]|  [Armour], [Clothing\\ & [Robes]  | ^[Subtype]|  [Heavy], [Industrial], \\ [Light[Medium 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium \\ Heavy \\ Industrial| + [Requirement]   [Hardpoint Tax]  ^ ^  [Value  [Upkeep] 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|5,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-+|  [Brawn]:   1*  | |  1,000c  |  -  | 
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|-^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|  1 / 2 \\ (// See Effects// )  | + [Traits]  |||||
-^Traits |||||+
 |  -  ||||| |  -  |||||
-^Effects||||| + Effects  ||||| 
-|While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you may take any and all [[:Game_Mechanics:Check|Checks]] and [[:Game_Mechanics:Save|Saves]] to move silently with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]]. If you would already have [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]], you gain the benefits of the  <wrap preview>[[:Traits:Reliable]]</wrap> Property instead. \\ \\ This Upgrade may not be installed on Items with the  <wrap preview>[[:Traits:Loud]]</wrap> Property. \\ \\ This Upgrade costs 2 <wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax|Hardpoints]]</wrap> when installed on Heavy or Industrial Apparel.|||||+|While the [Modded] [Apparel] is [Equipped], you may take any and all [Checks] and [Saves] to move silently under the effects of the [Advantage] [Property]. Should you already be under the effects of [Advantage], [Upgrade] it to [Reliable].\\ \\ In addition, this [Mod] may not be installed on [Apparel] with the [Loud] [Trait].\\ \\ *Furthermore, the [Hardpoint Tax] of this [Modis increased to 2 when installed on [Heavyor [Industrial] [Apparel].|||||
 </WRAP> </WRAP>