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items:apparel:apparel_mods:underlayed_breaching_spike [2026/05/05 10:52] – created ms_wuntchitems:apparel:apparel_mods:underlayed_breaching_spike [2026/06/12 10:56] (current) – external edit 127.0.0.1
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 <WRAP center 600px> <WRAP center 600px>
 ^  Underlayed Breaching Spike  ^^^^^ ^  Underlayed Breaching Spike  ^^^^^
-^  [Industrial Industries] - //The industry leader in the Industry industry.//  ||||| +^  [Industrial Industries] - //The industry leader in the industry industry.//  ||||| 
-^[Archetype]|  [Armour], [Clothing]\\ [Robes]  | ^[Subtype]|  [Industrial]  |+^[Archetype]|  [Armour], [Clothing]  \\ [Robes]  | ^[Subtype]|  [Industrial]  |
 ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^ ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^
 |  [Brawn]: 5  |  2  | |  10,000c  |  50c  | |  [Brawn]: 5  |  2  | |  10,000c  |  50c  |
 ^  [Traits]  ||||| ^  [Traits]  |||||
-|  [Unique - Underlayed] and [Dangerous]  |||||+|  [Dangerous] and [Unique - Underlayed]  |||||
 ^  Effects  ||||| ^  Effects  |||||
 |While the [Modded] [Apparel] is [Equipped], you gain the [Breach] [Ritual], shown below.||||| |While the [Modded] [Apparel] is [Equipped], you gain the [Breach] [Ritual], shown below.|||||
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 ^Breach^ ^Breach^
 |**[Tech] [Ritual]; 80/[Action].**| |**[Tech] [Ritual]; 80/[Action].**|
-|Destroy a [Wall], [Obstacle] or [Terrain Piece]. This [Ritual] may also be performed in a contextually significant location like a generator or propulsion system, to inflict a [Malfunction] on a [Vehicle]. If used in this way, you may [Upgrade] the outcome of the [Malfunction] [Test] up to three times.\\ \\ **Dangerous**: \\ You suffer an [Injury].|+|Destroy a [Wall], [Obstacle] or [Terrain Piece]. This [Ritual] may also be performed in a contextually significant location like a generator or propulsion system, to inflict a [Malfunction] on a [Vehicle]. If used in this way, you may [Upgrade] the outcome of the [Malfunction] [Test] up to three times.\\ \\ **Dangerous**: \\ When triggered, you suffer you suffer an [Injury], as [Appropriate].|
 </WRAP> </WRAP>