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Underlayed Fluctuating Diode Beacon

Underlayed Fluctuating Diode Beacon
[Sourcery Solutions] - Your Wish, Our Command. Terms May Apply.
[Archetype] [Armour], [Clothing],
[Robes]
[Subtype] [Light], [Medium],
[Heavy], [Industrial]
[Requirement] [Hardpoint Tax] [Value] [Upkeep]
[Brawn]: 4 2 1,500c 50c
[Traits]
[Unique - Underlayed] and [Electronic]
Effects
While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Portable Fluctuating Diode Beacon], shown below.
Portable Fluctuating Diode Beacon
[Archetype] [Gear] [Subtype] -
[Skill] - [Mastery] -
[Requirement] [Effect] [Range] [Ammo] [Hardpoints]
[Brawn]: 4 - 1 - 120 - -
Traits
[Electronic]
Effects
While the [Portable Fluctuating Diode Beacon] is [Equipped] you gain the [Diode Emission Sweep] [Ritual], shown below.

In addition, you may use this [Gear] to automatically learn the intergalactic location of any [Pinged] [Target], to the nearest planet or region of space.

Furthermore, this [Gear] grants the effects of the [Advantage] [Property] to any and all [Checks] to [Track] a [Pinged] [Target] or remove the [Pinged] [Condition].
Diode Emission Sweep
[Tech] [Ritual]; 80/[Action].
All [Enemies] in [Range] gain the [Pinged] [Condition for 10 [Periods].

For as long as the [Targets] remain under the effect of the [Pinged] [Condition], anyone with the beacon can [Track] the [Targets] with [Advantage]. The [Pinged] [Condition] can be removed, if it is discovered via [Appropriate] [Checks], [Diode Beacons], [Telemetry] or [Acute] or greater [E.M.] [Perception], as [Appropriate].
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