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items:apparel:apparel_mods:underlayed_quick_change_lattice [2026/04/29 13:26] – created ms_wuntchitems:apparel:apparel_mods:underlayed_quick_change_lattice [2026/06/12 10:56] (current) – external edit 127.0.0.1
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 ^  Underlayed Quick Change Lattice  ^^^^^ ^  Underlayed Quick Change Lattice  ^^^^^
 ^  [Mammon Swarve Financial] - //We make greed look good!//  ||||| ^  [Mammon Swarve Financial] - //We make greed look good!//  |||||
-^[Archetype]|  [Clothing]  | ^[Subtype]|  [Light][Medium]  |+^[Archetype]|  [Clothing]  | ^[Subtype]|  [Light] [Medium]  |
 ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^ ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^
 |  [Brawn]: 1  |  1  | |  10,000c  |  100c  | |  [Brawn]: 1  |  1  | |  10,000c  |  100c  |
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 |  [Unique - Underlayed]  ||||| |  [Unique - Underlayed]  |||||
 ^  Effects  ||||| ^  Effects  |||||
-|While the [Modded] [Apparel] is [Equipped], gain the [Quick Change] [Action], shown below.|||||+|While the [Modded] [Apparel] is [Equipped], you gain the [Quick Change] [Quick Action], shown below.|||||
  
 ^Quick Change^ ^Quick Change^
 |**[Quick Action].**| |**[Quick Action].**|
-|Perform a [Savvy] [Check]. You assume a [Disguise] until the end of the [Scene]. When meeting a [Character], they must take an [Insight Save], against the [Total] of the [Savvy] [Check]. If [Failed], they believe your [Disguise]. \\ \\ This [Action] may only be performed once per [Scene].|+|Perform a [Savvy] [Check]. You assume a [Disguise] until the end of the [Scene]. \\ \\ When meeting a [Character], they must take an [Insight Save], against a [DC] equal to the [Total] of your [Savvy] [Check]. If [Failed], they believe your [Disguise]. \\ \\ This [Action] may only be performed once per [Scene].|
 </WRAP> </WRAP>