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items:apparel:apparel_mods:underlayed_spell_grounding_pylon_launcher [2026/05/17 10:24] – external edit 127.0.0.1items:apparel:apparel_mods:underlayed_spell_grounding_pylon_launcher [2026/06/12 10:56] (current) – external edit 127.0.0.1
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 ^  Underlayed Spell Grounding Pylon Launcher  ^^^^^ ^  Underlayed Spell Grounding Pylon Launcher  ^^^^^
-^  [Industrial Industries] - //The industry leader in the Industry industry.//  ||||| +^  [Industrial Industries] - //The industry leader in the industry industry.//  ||||| 
-^[Archetype]|  [Armour][Robes]  | ^[Subtype]|  [Industrial]  |+^[Archetype]|  [Armour] [Robes]  | ^[Subtype]|  [Industrial]  |
 ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^ ^  [Requirement]  ^  [Hardpoint Tax]  ^ ^  [Value]  ^  [Upkeep]  ^
 |  [Brawn]: 8  |  3  | |  100,000c  |  250c  | |  [Brawn]: 8  |  3  | |  100,000c  |  250c  |
 ^  [Traits]  ||||| ^  [Traits]  |||||
-|  [Unique - Underlayed], [Electronic] and [Scatter Tech/25]  |||||+|  [Electronic] and [Unique Underlayed]  |||||
 ^  Effects  ||||| ^  Effects  |||||
 |While the [Modded] [Apparel] is [Equipped], you gain the [Deploy Pylon] [Action], shown below.||||| |While the [Modded] [Apparel] is [Equipped], you gain the [Deploy Pylon] [Action], shown below.|||||
  
 ^Deploy Pylon^ ^Deploy Pylon^
-|**[Quick Action].**|+|**[Quick Action] - [Scatter - Tech/25]**|
 |Whenever a [Spell] or [Invocation] is resolved against a single [Target], or has an initial [Target], you may replace that [Target] with a 1x1 [Pylon] [Terrain Piece]. As the [Spell] or [Invocation] resolves, it is resolved against the [Pylon] instead. You may specify any additional [Targets] or effects as if you had cast the [Ability]. \\ \\ Should the [Pylon] [Scatter], then the [Ability] will still resolve against the [Pylon], but any additional [Targets] or [Effects] will be specified by the caster, instead. \\ \\ Should the [Pylon] take any [Magic Damage], it is destroyed. If it is not destroyed, it will automatically become the [Target] of any and all [Spells] or [Invocations] until it is destroyed. \\ \\ This [Action] has an optimal [Range] of 6 - 24 [Units]. \\ \\ This [Action] can only be performed once per [Encounter].| |Whenever a [Spell] or [Invocation] is resolved against a single [Target], or has an initial [Target], you may replace that [Target] with a 1x1 [Pylon] [Terrain Piece]. As the [Spell] or [Invocation] resolves, it is resolved against the [Pylon] instead. You may specify any additional [Targets] or effects as if you had cast the [Ability]. \\ \\ Should the [Pylon] [Scatter], then the [Ability] will still resolve against the [Pylon], but any additional [Targets] or [Effects] will be specified by the caster, instead. \\ \\ Should the [Pylon] take any [Magic Damage], it is destroyed. If it is not destroyed, it will automatically become the [Target] of any and all [Spells] or [Invocations] until it is destroyed. \\ \\ This [Action] has an optimal [Range] of 6 - 24 [Units]. \\ \\ This [Action] can only be performed once per [Encounter].|
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