Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| items:apparel:apparel_mods:underlayed_taser [2026/04/29 15:32] – created ms_wuntch | items:apparel:apparel_mods:underlayed_taser [2026/06/12 10:55] (current) – external edit 127.0.0.1 | ||
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| Line 2: | Line 2: | ||
| <WRAP center 600px> | <WRAP center 600px> | ||
| ^ Underlayed Taser ^^^^^ | ^ Underlayed Taser ^^^^^ | ||
| - | ^ [Sourcery Solutions] - // | + | ^ [Sourcery Solutions] - // |
| - | ^[Archetype]| | + | ^[Archetype]| |
| ^ [Requirement] | ^ [Requirement] | ||
| | [Brawn]: 3 | 1 | | 1, | | [Brawn]: 3 | 1 | | 1, | ||
| Line 9: | Line 9: | ||
| | [Unique - Underlayed] | | [Unique - Underlayed] | ||
| ^ Effects | ^ Effects | ||
| - | |While the [Modded] [Apparel] is [Equipped], you count as being [Equipped] with a [Pocket Taser], shown below.||||| | + | |While the [Modded] [Apparel] is [Equipped], you also count as if you are [Equipped] with a [Pocket Taser] [Weapon], shown below.||||| |
| ^Pocket Taser^^^^^ | ^Pocket Taser^^^^^ | ||
| ^[Archetype]| | ^[Archetype]| | ||
| - | ^[Skill]| | + | ^[Skill]| |
| ^ [Requirement] | ^ [Requirement] | ||
| | [Brawn]: 3 | D6 | 1 | 3 | - | | | [Brawn]: 3 | D6 | 1 | 3 | - | | ||
| ^Traits||||| | ^Traits||||| | ||
| - | | [Close Combat], [Electronic], [Stunning], [Armour Piercing] and [Dangerous]. ||||| | + | | [Armour Piercing], [Close Combat], [Dangerous], [Electronic] and [Stunning]. ||||| |
| ^Effects||||| | ^Effects||||| | ||
| - | |This [Weapon] cannot be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], | + | |This [Weapon] cannot be [Reloaded]. It's [Ammo] is restored to full at the end of the [Encounter], |
| </ | </ | ||
