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| Both sides previous revisionPrevious revision | |
| items:apparel:apparel_upgrades:concealed_grappling_hook [2025/11/17 14:17] – changing hardpoint cost to tax mentle | items:apparel:apparel_upgrades:concealed_grappling_hook [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Concealed Grappling Hook ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Concealed Grappling Hook^^^^^ | |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 3^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|1| | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | |
| ^Effects||||| | |
| |While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, you gain the Grappling Hook Action seen below.||||| | |
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| ^Grappling Hook^ | |
| |**Action**| | |
| |Make a [[:Skills#Coordination]] [[:Game_Mechanics:Check]] VS [[:Game_Mechanics:Recommended_Difficulty|RMD]]: ~20. \\ You may instead attempt to target an Enemy or Allied target, by making a [[:Skills#Coordination]] [[:Game_Mechanics:Attacks|Attack]] VS [[:Shortcuts#Defence]], instead. \\ \\ If successful, the grappling hook attaches itself to the target and you become attached. \\ \\ This can be climbed, used to swing off or otherwise as a rope or lasso, requiring further [[:Game_Mechanics:Check|Checks]], [[:Game_Mechanics:Attacks]] or [[:Game_Mechanics:Rituals_and_Invocations|Rituals]], as Appropriate.| | |
| </WRAP> | |