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items:apparel:apparel_upgrades:electrified_defense_system [2025/10/28 11:33] – adding preview mentleitems:apparel:apparel_upgrades:electrified_defense_system [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Electrified Defense System ====== +
-<WRAP center 700px> +
-|< - 20% 20% 20% 20% 20% >| +
-^Electrified Defense System^^^^^ +
-^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Medium \\ Heavy \\ Industrial| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|50,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|10c| +
-^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 3^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>|2| +
-^Traits ||||| +
-|  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||| +
-^Effects||||| +
-|While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, whenever you are successfully [[:Game_Mechanics:Attacks|Attacked]] by an <wrap preview>[[:Game_Mechanics:Definitions:Adjacent]]</wrap> target, you may deal D4 [[:Game_Mechanics:Damage#A.P Damage]] to the attacker, before the [[:Game_Mechanics:Attacks|Attack]] is resolved. \\ \\ If this [[:Game_Mechanics:Damage]] would <wrap preview>[[:Game_Mechanics:Conditions:Downed|Down]]</wrap> or otherwise incapacitate the attacker, as Appropriate, the [[:Game_Mechanics:Attacks|Attack]] is canceled.||||| +
-</WRAP>+