Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:apparel:apparel_upgrades:flickerbarricade_mesh [2025/10/28 11:33] – adding preview mentleitems:apparel:apparel_upgrades:flickerbarricade_mesh [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
Line 1: Line 1:
-====== FlickerBarricade Mesh ====== +
-<WRAP center 750px> +
-|< - 14% 16% 12% 20% 12% 14% 12% >| +
-^  FlickerBarricade Mesh  ^^^^^^^ +
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||||| +
-| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium \\ Heavy \\ Industrial| | +
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Maximum Barrier]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Barrier Regeneration]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>+
-|  Mk. 1  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  10  |  10, start of [[:Game Mechanics:Scene]]  |  1  |  5,000c  |  250c  | +
-|  Mk. 2  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  20  |  20, start of [[:Game Mechanics:Scene]]  |  1  |  40,000c  |  200c  | +
-|  Mk. 3  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  30  |  30, start of [[:Game Mechanics:Scene]]  |  2  |  135,000c  |  150c  | +
-|  Mk. 4  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  40  |  40, start of [[:Game Mechanics:Scene]]  |  2  |  320,000c  |  100c  | +
-|  Mk. 5  |  <wrap preview>[[:Stats:Brawn]]</wrap>: 2  |  50  |  50, start of [[:Game Mechanics:Scene]]  |  3  |  625,000c  |  50c  | +
-^Traits ||||||| +
-|  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||||| +
-^Effects||||||| +
-|While the Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, Set your <wrap preview>[[:Game_Mechanics:Definitions:Maximum Barrier]]</wrap> to the value above. In addition, you restore the indicated amount of [[:Shortcuts#Barrier]] at the designated time.||||||| +
-</WRAP>+