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items:apparel:apparel_upgrades:flickerbarrier_mesh [2025/10/08 09:46] – created mentleitems:apparel:apparel_upgrades:flickerbarrier_mesh [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== FlickerBarrier Mesh ====== +
-<WRAP center 750px> +
-|< -12% 12% 12% 12.5% 12.5% 12.5% 14.5% 13% >| +
-^  FlickerBarrier Mesh  ^^^^^^^ +
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||||| +
-| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour \\ Clothing \\ Robes^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Light \\ Medium \\ Heavy \\ Industrial| | +
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Maximum Barrier]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Barrier Regeneration]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>+
-|  Mk. 1  |  [[:Stats#Brawn]]: 4  |  D6 + <wrap preview>[[:Traits:Versatile]]</wrap>  |  1  |  -  |  100c  |  -  | +
-^Traits ||||||| +
-|  -  ||||||| +
-^Effects||||||| +
-|While this Item is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap>, Set your <wrap preview>[[:Game_Mechanics:Definitions:Maximum Barrier]]</wrap> to the value above. In addition, you restore the indicated amount of [[:Shortcuts#Barrier]] at the designated time.||||||| +
-</WRAP>+