Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |
| items:apparel:apparel_upgrades:jetpack [2025/11/17 14:17] – changing hardpoint cost to tax mentle | items:apparel:apparel_upgrades:jetpack [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 |
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| ====== Jetpack ====== | |
| <WRAP center 700px> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Jetpack^^^^^ | |
| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Armour^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Medium \\ Heavy \\ Industrial| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|10,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|100c| | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>|<wrap preview>[[:Stats:Brawn]]</wrap>: 5^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>|2| | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> ||||| | |
| ^Effects||||| | |
| |While the Apparel is <wrap preview>[[:Game_Mechanics:Definitions:Equipped]]</wrap> you gain a unique [[:Game_Mechanics:Movement_Types:Void|Void Movement]] type, where your [[:Shortcuts#Speed]] is replaced by 12, reduced by your <wrap preview>[[:Game_Mechanics:Definitions:Size]]</wrap>.||||| | |
| </WRAP> | |