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Macro-Mike

Macro-Mike
Orc Corp - If it's not Orc, it's Dork!
ArchetypeArmour
Clothing
Robes
SubtypeMedium
Heavy
Industrial
MarkRequirementHardpoint CostValueUpkeep
Mk. 1 Brawn: 4 2 10,000c 150c
Mk. 2 Brawn: 4 3 80,000c 125c
Mk. 3 Brawn: 4 4 270,000c 100c
Traits
Electronic
Effects
During the Environmental_Step, the Macro-Mike will make an Attack against the nearest visible Enemy with its Mike's Mauler Weapon (shown below) with a bonus of +10/+20/+30 at Mk. 1/2/3 respectively.

Once the Mike's Mauler Jams or otherwise runs out of Ammo, the Mega-Mike will no longer fire until the Reload Action is performed upon it.

A Mega-Mike can also perform an unlimited number of the Opportunity_Attack Action, however it can perform them at targets inside of Optimal Range rather than Adjacency .
Mike's Mauler
Orc Corp - If it's not Orc, it's Dork!
ArchetypeWeaponSubtypeBallistic
SkillCoordinationMasteryLight Arms
Value-Upkeep-
RequirementDamageRangeAmmoHardpoints
Brawn: 4 D6 + 6 6 - 24 3 -
Traits
Brutal
Effects
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